Search found 244 matches

by maneus
Sat Jan 16, 2021 2:04 pm
Forum: Mod Creation
Topic: Blender importer/exporter [1.5.1]
Replies: 12
Views: 8090

Re: Blender importer/exporter [1.5.0]

Thanks a lot minmay. Thumbs Up!
by maneus
Tue Jan 12, 2021 7:13 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3796
Views: 1879132

Re: Ask a simple question, get a simple answer

By the way, I'm currently porting the importer/exporter to Blender 2.9x, and have everything done except for fixing one puzzling bug with the game_matrix feature that first started appearing in Blender 2.74. So you might want to hold off on installing ancient versions of Blender and just wait a cou...
by maneus
Sat Jan 09, 2021 10:06 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3796
Views: 1879132

Re: Ask a simple question, get a simple answer

Why not make your own animation in Blender for your elevator? Is the shading of the faces smooth or flat after exporting? (because of the new filesize) I for myself had often problems with importing animations in blender because of the new nodes the Importer creates (game_matrix, RootNode etc.). The...
by maneus
Mon Nov 30, 2020 7:51 pm
Forum: Mod Creation
Topic: Crow model Blender file with rig and flying animation
Replies: 13
Views: 11978

Re: Crow model Blender file with rig and flying animation

Wow! :o Fantastic work Skuggasveinn.
by maneus
Tue May 26, 2020 4:21 pm
Forum: Mod Creation
Topic: Creating Custom assets (monsters, objects and items)
Replies: 15
Views: 12446

Re: Creating Custom assets (monsters, objects and items)

For creating easily specular and normal maps of your texture, you can use Materialize. It´s free and easy to handle.
by maneus
Thu Apr 02, 2020 4:11 pm
Forum: Mod Creation
Topic: Testers wanted: Avenie's Awful Adventure
Replies: 50
Views: 52715

Re: Testers wanted: Avenie's Awful Adventure

As every dungeon crawler fan knows, video games first advanced to a 3-dimensional perspective with Wolfenstein 3D for the Atari Jaguar in 1994. Legends of Valour was released in 1992, and it has the same 3-dimensional perspective like Wolfenstein 3D. Link: https://www.myabandonware.com/game/legends...
by maneus
Sun Dec 01, 2019 9:39 am
Forum: Mod Creation
Topic: Level (dungeon) Design Contest - Fatbot Games (Vaporum)
Replies: 6
Views: 7496

Re: Level (dungeon) Design Contest - Fatbot Games (Vaporum)

There is no editor for this game ;)
But you can buy Grid Cartographer 4 and use it for your level creation.
by maneus
Sat Oct 05, 2019 9:24 am
Forum: Modding
Topic: [MOD] Eye of the Dragon
Replies: 567
Views: 429738

Re: [MOD] Eye of the Dragon

A scroll of light can be found inside the mines (reachable from the forest at the beginning) in room with an alcove. Inside this alcove there is a scroll of light, a normal scroll, a rotten pitroot bread and a throwing knive. 8-) It´s south east of level 11, in the right room of the 3 rooms with all...
by maneus
Sat Sep 28, 2019 9:09 am
Forum: Modding
Topic: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
Replies: 57
Views: 78452

Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Thank you for your suggestions ene. The problem with new audio files is, that they have a huge amount of disk space and I try to keep the size of "Lucretius´s Thunder" to a minimum. By the way, I created for "Lucretius´s Thunder" over 85 new audio files (the music files of old games, I implemented i...
by maneus
Fri Sep 27, 2019 4:46 pm
Forum: Modding
Topic: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
Replies: 57
Views: 78452

Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

I could fix that problem with the mineral light crash.
Never thought that someone would use the minerals in hands until they lose their energy.
It should take 27 hours till they have no energy left. :lol:

Thank you for the hint ene.