@Dr.Disaster - damn, you're right.
I posted a link on that thread and changed the subject here.
Search found 629 matches
- Fri Nov 07, 2014 12:56 am
- Forum: Support and Tech Discussion
- Topic: Two bugs, one crash (Beta 2.1.15)
- Replies: 5
- Views: 4180
- Fri Nov 07, 2014 12:55 am
- Forum: Support and Tech Discussion
- Topic: Two bugs, one crash (Beta 2.1.15)
- Replies: 5
- Views: 4180
Re: Two bugs, one crash
Crashing savegame: https://www.dropbox.com/s/lkwmcb2bed561 ... 0.sav?dl=0
- Fri Nov 07, 2014 12:47 am
- Forum: Support and Tech Discussion
- Topic: Two bugs, one crash (Beta 2.1.15)
- Replies: 5
- Views: 4180
Re: Two bugs, one crash
Another.. don't know if bug or not, but in the crash log it says:
Difficulty: normal
while this is my replay, and I'm replaying it on easy (I NEED TO RELAX!
)
Difficulty: normal
while this is my replay, and I'm replaying it on easy (I NEED TO RELAX!

- Fri Nov 07, 2014 12:43 am
- Forum: Support and Tech Discussion
- Topic: Two bugs, one crash (Beta 2.1.15)
- Replies: 5
- Views: 4180
Two bugs, one crash (Beta 2.1.15)
I fought 3 of those wild-dog-like thingie.. The back alchemist/missile was throwing rocks with a sling (one recovered from groudn and thrown twice). After he finished rocks I gave him the dagger and performed special attacks from the backrow by throwing the dagger. The minotaur in front fought with ...
- Tue Nov 04, 2014 5:29 pm
- Forum: Mod Creation
- Topic: New hooks?
- Replies: 31
- Views: 9418
Re: New hooks?
I agree, drawImage2 is epic!
- Tue Nov 04, 2014 11:57 am
- Forum: Mod Creation
- Topic: New hooks?
- Replies: 31
- Views: 9418
Re: New hooks?
Not hooks, really, but I would like to see: A Champion:getPortrait method.. so that portraits can be used in GUI :) (Makes things like this a looooot easier!) A Champion:getExp method (so far it can be done by adding exp, waiting on the onLevelUp hook... a mess) getConnector and removeConnector meth...
- Sat Nov 01, 2014 8:12 pm
- Forum: Support and Tech Discussion
- Topic: Lindworm fight in low rendering mode
- Replies: 0
- Views: 1898
Lindworm fight in low rendering mode
Tried to play the lindworm fight in low rendering mode... It starts with the shield visible but for some reason after I think a save and reload - or maybe just a save - it is not visible anymore (when it should be there.. I can provide the savegame of needed. Switching to hi mode solves the issue (...
- Mon Oct 27, 2014 2:03 pm
- Forum: Mod Creation
- Topic: How to test dungeons with a "real" party (not naked)?
- Replies: 3
- Views: 2351
Re: How to test dungeons with a "real" party (not naked)?
I can tell you how I did it in Log1 for my mod, which is quite longish (~10hrs play time). I suppose with the new features in Log2 (where resuming the preview does not reset the champions) it can get a little easier, but I wouldn't rely on it 100% as you lose state anyway if you restart afaik. Also,...
- Mon Oct 27, 2014 12:22 pm
- Forum: Mod Creation
- Topic: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
- Replies: 97
- Views: 46625
Re: [ORRR3] One Room Round Robin 3 - Pre-Discussion!
+1 for John !
- Thu Oct 23, 2014 5:09 pm
- Forum: Mod Creation
- Topic: [LOG 1] editor question . Wait or leave
- Replies: 9
- Views: 4354
Re: [LOG 1] editor question . Wait or leave
Yeah, they aren't human! Well.. almostThere's this thing that you guys at Almost Human must try sometime. The rest of us call it sleep! :p

Seriously: thanks for all the time you're dedicating to this.