Search found 1293 matches
- Mon Sep 24, 2012 7:13 pm
- Forum: Modding
- Topic: Grimrock.exe stopped working
- Replies: 45
- Views: 32441
Re: Grimrock.exe stopped working
If there is anything more I can send you Petri, just let me know. I'm happy to install the Windows 7 SDK with the debugging tools and send you any profiling / debugging reports that I can generate from here if it's of any help to you. Thanks for your perseverance in hunting down these little issues....
- Mon Sep 24, 2012 2:31 pm
- Forum: Modding
- Topic: [DONE] Grimrock Model Tookit
- Replies: 738
- Views: 605085
Re: [WIP] Grimrock Model Tookit
I managed to sneak a little bit more time in on the Model Toolkit this morning, release will come later in the evening - but a sneak preview (click to enlarge)... http://www.johnwordsworth.com/downloads/gaming/grimrock/screenshots/wip-grim3d-005-thumb.jpg http://www.johnwordsworth.com/downloads/gami...
- Mon Sep 24, 2012 12:20 pm
- Forum: Modding
- Topic: Grimrock.exe stopped working
- Replies: 45
- Views: 32441
Re: Grimrock.exe stopped working
I just wanted to add that I get this problem after about 30 minutes of having the Dungeon Editor running. All I have to do to reproduce the bug is Run Grimrock -> Dungeon Editor -> Load a Dungeon -> Wait. I tend to do that while working on the Assets, and then after about 30 minutes of so, the edito...
- Mon Sep 24, 2012 2:59 am
- Forum: Modding
- Topic: [DONE] Grimrock Model Tookit
- Replies: 738
- Views: 605085
Re: [WIP] Grimrock Model Tookit
@Bucnasti: Wow, you got that working quickly! :D Note taken about the panning sensitivity - I might make it much lower and then have a modifier key (like shift) to make it faster. Thanks for the feedback! @Shloogorgh: Great to hear that it works for you. Good to know both the installer and the app s...
- Mon Sep 24, 2012 2:09 am
- Forum: Off-topic Discussion
- Topic: Old Games
- Replies: 36
- Views: 49779
Re: Old Games
Oh man, I loved Dungeon Master back in the day, and Chaos Strikes Back. I didn't enjoy DM2 as much though. Wow, 25 years old? - I must've played it when it was 5 or 6 years old (and I was only about 10 or 11 then) and I used to play it with my dad, but have played through it many times since. Dungeo...
- Mon Sep 24, 2012 1:40 am
- Forum: Modding
- Topic: [DONE] Grimrock Model Tookit
- Replies: 738
- Views: 605085
Re: [WIP] Grimrock Model Tookit
Just a quick update. 1. I've made a very early build available on my website. Specifically, on a very hastily put together Grimrock Model Toolkit page . Please note that I've not really got my head around how to distribute C# applications, as I've only ever used it for XNA and Web deployment before ...
- Sun Sep 23, 2012 12:16 pm
- Forum: Modding
- Topic: [DONE] Grimrock Model Tookit
- Replies: 738
- Views: 605085
Re: [WIP] Grimrock Model Tookit
Thanks for the comments / suggestions - I'll hopefully get some time today to add OBJ import / export and possibly even get some textures on the model preview. Whatever happens, I'll post a binary later on this evening (UK time) for people to play with as its quite cool even just changing the textur...
- Sun Sep 23, 2012 4:16 am
- Forum: Modding
- Topic: defining material
- Replies: 5
- Views: 4189
Re: defining material
Each 3d model file in Grimrock (.model) makes reference to one or more materials for the parts that make it up (segments). When the game loads the model, the model only has a reference to the names of the materials it expects and then the engine links the model to a given material so the it can rend...
- Sun Sep 23, 2012 3:46 am
- Forum: Modding
- Topic: [DONE] Grimrock Model Tookit
- Replies: 738
- Views: 605085
[DONE] Grimrock Model Tookit
Hi Guys, I just wanted to share some screenshots of an application that I spent much of today developing for toying with the Grimrock Models. At the moment, it has the current features: Read and Write the Grimrock .model format. While at the moment, there isn't much you can actually do with the data...
- Sat Sep 22, 2012 11:37 am
- Forum: Modding
- Topic: Legend of Grimrock DAT File Extractor
- Replies: 65
- Views: 63801
Re: Legend of Grimrock DAT File Extractor
An interesting thread to read as an outsider, although I understand it might be frustrating for petri! I've got to say that my motivation last week was the complete opposite of raptor, I was eager to retexture some assets and get them back in the game. Releasing the asset pack last week made me stop...