Search found 808 matches
- Mon May 16, 2016 11:01 am
- Forum: Custom Dungeons
- Topic: Mystrock, Artisans Path (Complete Ver 1.5)
- Replies: 220
- Views: 262235
Re: Mystrock, Artisans Path (Complete Ver 1.4)
Game update: I'm finally wrapping up a full gameplay test. This time around I'm playing the Mod in the Steam Virtual Reality theater since I know have an Oculus Rift. It's pretty damn fun playing Grimrock this way; I would love to see the entire game updated for full VR Support. Version 1.5 will be ...
- Wed May 11, 2016 9:01 pm
- Forum: Custom Dungeons
- Topic: Mystrock, Artisans Path (Complete Ver 1.5)
- Replies: 220
- Views: 262235
Re: Mystrock, Artisans Path (Complete Ver 1.4)
Hiya!
Let me know if you would like me to send some screenshots
SpoilerShow
Once you solve the Stones puzzle, the door to the building near the entrance (by the shore) will open. This will let you travel to the Underground Selentic Maze.
- Wed May 04, 2016 9:18 pm
- Forum: Custom Dungeons
- Topic: Mystrock, Artisans Path (Complete Ver 1.5)
- Replies: 220
- Views: 262235
Re: Mystrock, Artisans Path (Complete Ver 1.4)
Hooray! Hope you enjoy the rest of the Ages
- Mon May 02, 2016 8:24 pm
- Forum: Custom Dungeons
- Topic: Mystrock, Artisans Path (Complete Ver 1.5)
- Replies: 220
- Views: 262235
Re: Mystrock, Artisans Path (Complete Ver 1.4)
Email me a screenshot of where you are at right now: AzelOhWell@gmail.com
- Mon May 02, 2016 8:16 pm
- Forum: Custom Dungeons
- Topic: Mystrock, Artisans Path (Complete Ver 1.5)
- Replies: 220
- Views: 262235
Re: Mystrock, Artisans Path (Complete Ver 1.4)
You have to power up the first level using the pressure plate and switch inside the walled-room. Then, use the levers to turn on the lamps. This will allow you to send power to different areas of Channelwood. When you power the right areas you can access the second level, which will allow you to tr...
- Mon May 02, 2016 8:03 pm
- Forum: Off-topic Discussion
- Topic: Virtual Reality gaming, anyone?
- Replies: 0
- Views: 8111
Virtual Reality gaming, anyone?
I have spent the last 5 days plugged in to the world of VR Gaming. Holy dear sweet baby jeebus, it's amazing! Plus there is a new Dungeon Crawler that gives a nod to Dungeon Master, http://www.crystalrift.com which comes with its own gaming editor.
The new era of gaming has arrived.
The new era of gaming has arrived.
- Mon May 02, 2016 8:02 pm
- Forum: Custom Dungeons
- Topic: Mystrock, Artisans Path (Complete Ver 1.5)
- Replies: 220
- Views: 262235
Re: Mystrock, Artisans Path (Complete Ver 1.4)
Hello! What part are you stuck at? Once you get the Channelwood "book" you will be able to return to Myst Island. The book is guarded but defeating the challenges isn't too difficult. Let me know where you're at and I can guide you through it.
- Mon May 02, 2016 7:57 pm
- Forum: Off-topic Discussion
- Topic: is modding worth it?
- Replies: 18
- Views: 28156
Re: is modding worth it?
Some of the best modding experiences come from games like Neverwinter Nights 2 and Elder Scrolls. That one famous modder, Alexander Velicky, spent 2000 hours making one of the best mods for Skyrim, and then he got a job offer at Bungie (the dudes who make the Halo Franchise). As for NWN 2, the game ...
- Fri Apr 08, 2016 7:23 pm
- Forum: Mod Creation
- Topic: textures size on a model
- Replies: 7
- Views: 8432
Re: textures size on a model
The nice thing about forums is that you don't have to use search engines to constantly guess the proper search phrase. It's been over a year and minmay still thinks he's a moderator here lol
- Thu Apr 07, 2016 7:13 pm
- Forum: Mod Creation
- Topic: textures size on a model
- Replies: 7
- Views: 8432
Re: textures size on a model
I'd love to fight a Magma Golem around that water well