Search found 399 matches

by Saice
Wed Oct 22, 2014 9:58 pm
Forum: Gameplay Hints
Topic: Invulnerable poison cloud monster thingy
Replies: 9
Views: 21422

Re: Invulnerable poison cloud monster thingy

Yeah LoG2 is kind of bias toward the non mage party. Air Elementals are the worst but the other ones are also a pain with out the right gear. with most of that gear Bombs are limited use and you might be out of them when you need them. Having access to elemental shields and damage is basically requi...
by Saice
Wed Oct 22, 2014 9:36 pm
Forum: Grimrock 2 Discussion
Topic: Mage Character starting with Water magic
Replies: 14
Views: 14932

Re: Mage Character starting with Water magic

you know what always bugged me in LoG1 and LoG2?

You make a wizard right?
They have magical skills right?

But they never start with any spells. I guess they just got so badly beaten by the prison guards that they forgot how to cast even the most basic of spells.
by Saice
Wed Oct 22, 2014 9:28 pm
Forum: Grimrock 2 Discussion
Topic: Noob needing help with party creation
Replies: 11
Views: 14523

Re: Noob needing help with party creation

Ratlings are odd, since the start with low strength and health, but are immune to diseases and can pick the Mutation trait wich makes them gain a +1 to a random attribute every time they level up, potentially making them at par or even superior to other races if you're lucky. Not even if your lucky...
by Saice
Wed Oct 22, 2014 9:18 pm
Forum: Grimrock 2 Discussion
Topic: Mage Character starting with Water magic
Replies: 14
Views: 14932

Re: Mage Character starting with Water magic

Sadly LoG has never been kind to wizards. Scrolls are statically place around the levels regardless of your party build or skills. But the flip side is you don't need the scrolls to learn magic just the skills and foreknowledge of the patterns needed. What this does is make peoples first play throug...
by Saice
Wed Oct 22, 2014 8:53 pm
Forum: Grimrock 2 Discussion
Topic: 4 x Lizardmen for Endure Elements?
Replies: 6
Views: 6875

Re: 4 x Lizardmen for Endure Elements?

yeah it is pretty solid the only real draw back to me is the alchemist will be awhile before they can cast anything. You get a wand fairly quick but then its going to be some time before you get a 2nd caster item unless you know where they are and head right for them.
by Saice
Wed Oct 22, 2014 8:32 pm
Forum: Grimrock 2 Discussion
Topic: Alchemist herb-growing? Location of a magic catalyst? etc.
Replies: 24
Views: 19275

Re: Alchemist herb-growing? Location of a magic catalyst? et

The item is called the Whitewood Wand, and requires 1 in concentration to use. Maybe that'll help refresh your memory and help you recall where you left it. Or you'll find it in a bag or something. It also looks like a stick so that could also make things confusing if you were clearing your invento...
by Saice
Wed Oct 22, 2014 7:45 pm
Forum: Grimrock 2 Discussion
Topic: Light weapons are rubbish
Replies: 36
Views: 42921

Re: Light weapons are rubbish

I think a lot could be fixed just by knocking a second off of the cool downs for light weapons across the board. They would still do less damage per hit but there DPS would start to get closer to Heavy weapons over the course of a fight.
by Saice
Wed Oct 22, 2014 7:08 pm
Forum: Grimrock 2 Discussion
Topic: evasion
Replies: 27
Views: 25503

Re: evasion

I will say Evasion + Protection is the win. Right now my front line is a Dex based Knight and a Str Based Barb. The barb has a much higher HP but the Knight has a little better protection (form class bouns) and the knight is sitting on almost 50 evasion. Long fights the Barb is always the first to d...
by Saice
Wed Oct 22, 2014 6:45 pm
Forum: Grimrock 2 Discussion
Topic: Alchemist herb-growing? Location of a magic catalyst? etc.
Replies: 24
Views: 19275

Re: Alchemist herb-growing? Location of a magic catalyst? et

Alchemists grow herbs when taking steps in the game. More valuable herbs require more steps, from 850 per herb up to 4500. Sounds like a lot, but you'll be doing a lot of walking... Oh wait - I think I was confused. Do alchemist need a specific item for herbs to grow? I thought an item called 'cata...
by Saice
Wed Oct 22, 2014 5:11 pm
Forum: Gameplay Hints
Topic: Minotaur with a dilemma (skulls)
Replies: 11
Views: 12535

Re: Minotaur with a dilemma (skulls)

MasterZee wrote:
Klezzon wrote:No more traits, so yeah, fashion ! :P
Actually there is a book with a very sweet trait, but it's not Headhunter.
I think the best I've found.
SpoilerShow
Leadership +1 to all stats on all characters as long as your leader is alive.