Search found 151 matches

by gylippos
Tue Jul 23, 2019 3:48 am
Forum: Custom Dungeons
Topic: Mystrock, Artisans Path (Complete Ver 1.5)
Replies: 220
Views: 161181

Re: Mystrock, Artisans Path (Complete Ver 1.5)

i came back to this and the channelwood exit was suddenly easy.I have done all of the ages now, and can't solve the 158 puzzle room. I've also forgotten what to do to get the power gem in the cave at the start ( if I ever worked it out) I must have known because the force field was off when I came b...
by gylippos
Fri Jul 19, 2019 5:52 am
Forum: Custom Dungeons
Topic: Xeen's cronicles
Replies: 99
Views: 51200

Re: Xeen's cronicles

Hello badgert. I can't get this mod to start. I have version 2.2.4 of Grimrock, but it crashes as soon as I try to load this mod with a new standard party. Is there a later version that I should have to run this? If so, where would one look for it? If not, does anyone else have this problem?
by gylippos
Mon Jul 15, 2019 8:43 am
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 95
Views: 68556

Re: Fate of Kingdom

I have explored about half of the ice settlement, but am stopped at three doors with no locks or alcoves. Two are in rooms with chests and the other in the teleport room. I have found 5 buttons and have pressed them all. In other areas, I haven't opened the pit in the dark woods thicket, nor have I ...
by gylippos
Wed Jul 10, 2019 9:07 am
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 95
Views: 68556

Re: Fate of Kingdom

I don't have that. How far back do I have to go to find it?
by gylippos
Tue Jul 09, 2019 1:29 pm
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 95
Views: 68556

Re: Fate of Kingdom

Sorry. This was the same as one much earlier wasn't it? I thought I'd never get past the priests, but now another puzzle has me. I expect it's simple, but I can't find anything that I'm carrying that "always deceives us". Since you made no mention of it in letting me through the stone over the altar...
by gylippos
Fri Jul 05, 2019 9:02 am
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 95
Views: 68556

Re: Fate of Kingdom

Ah, interesting. i had looked at these walls a lot and hadn't detected the different type of button. i hope there weren't any of these in previous areas. I didn't get far, being unable to work out the item needed for "cast aside doubt and heaviness" which I expect goes on the altar with the knight. ...
by gylippos
Sat Jun 29, 2019 4:21 am
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 95
Views: 68556

Re: Fate of Kingdom

That went well. I have completed the game now, and have gone on to the misty mountains extension. ( I haven't done the dragon tower yet). In the thicket, I have gone into the temple, but can't find a way to open the underwater gate past the room of spikes. This new section feels like a completely ne...
by gylippos
Mon Jun 24, 2019 9:16 am
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 95
Views: 68556

Re: Fate of Kingdom

The star and rock are needed in a niche in front of the door in the gloomy cellars past the corridor that needed the green, red and blue keys.
by gylippos
Sun Jun 23, 2019 1:42 pm
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 95
Views: 68556

Re: Fate of Kingdom

I have only located one element altar so far (air) but I did find the coloured gems and got the associated keys. I am at the door that wants star and a rock. I've tried everything I have here and nothing has opened it. A rock and a shuriken seemed a good bet, but no. I can't think of anything that w...
by gylippos
Thu Jun 20, 2019 2:16 pm
Forum: Custom Dungeons
Topic: Fate of Kingdom
Replies: 95
Views: 68556

Re: Fate of Kingdom

Thanks. I'll get to it.