Search found 891 matches
- Fri Oct 06, 2023 5:56 am
- Forum: Mod Creation
- Topic: Legend of Grimrock 2 Modding
- Replies: 11
- Views: 2196
Re: Legend of Grimrock 2 Modding
Introduction to Scripting Scripting is a vast topic so in the scope of these documents we can merely introduce you to the subject. Even though you can do a lot in the Dungeon Editor without ever touching scripting, I would encourage you to try it out since doing scripts, even very simple ones, will...
- Fri Oct 06, 2023 5:54 am
- Forum: Mod Creation
- Topic: Legend of Grimrock 2 Modding
- Replies: 11
- Views: 2196
Re: Legend of Grimrock 2 Modding
Levels and Exporting https://i.ibb.co/mzV779f/project.jpg https://i.ibb.co/xqfNxrg/map-properties.jpg If you want to add more levels into your dungeon (and who wouldn’t?), you can do it by right clicking on a level’s name in the Project window. From the same context menu, you will find options for ...
- Fri Oct 06, 2023 5:49 am
- Forum: Mod Creation
- Topic: Legend of Grimrock 2 Modding
- Replies: 11
- Views: 2196
Re: Legend of Grimrock 2 Modding
Inspector and Connectors https://i.ibb.co/KN6q6p5/inspector.jpg inspectorWhen a single entity is selected, its Game Object properties such as ID, position and facing, and a varying number of components and their properties are displayed in the inspector window. Let’s take a look at the inspector by...
- Fri Oct 06, 2023 5:45 am
- Forum: Mod Creation
- Topic: Legend of Grimrock 2 Modding
- Replies: 11
- Views: 2196
Re: Legend of Grimrock 2 Modding
Outdoor Environments and Water To turn a level into an outdoor environment, a few preparations are needed. First, we should add some more outdoorsy tiles on the level instead of the dungeon walls by placing forest_ground , forest_trees and forest_wall tiles using the brush tool. When changing the t...
- Fri Oct 06, 2023 5:40 am
- Forum: Mod Creation
- Topic: Legend of Grimrock 2 Modding
- Replies: 11
- Views: 2196
Legend of Grimrock 2 Modding
Locking thread: Here to preserve some data that used to be on the site. If there's an error or something to be added, just message me directly. Modding This series of documents and guides is intended for anyone who wishes to create their own custom dungeons and mods for Legend of Grimrock 2. Grimro...
- Fri Sep 22, 2023 11:34 pm
- Forum: Info
- Topic: New forum theme! Report issues.
- Replies: 3
- Views: 7198
Re: New forum theme! Report issues.
I believe Antti may have already fixed it.
I see the images now.
I see the images now.
- Fri Sep 22, 2023 6:36 pm
- Forum: Info
- Topic: New forum theme! Report issues.
- Replies: 3
- Views: 7198
New forum theme! Report issues.
So far, the only issue I have seemed to have located is that embedding image links doesn't seem to work. For example this image: http://tawmis.com/grimrock/images/LOG2_DVD_Cover_FINAL_Small.png If it's embedded in the code: [img]http://tawmis.com/grimrock/images/LOG2_DVD_Cover_FINAL_Small.png[/img] ...
- Sun May 14, 2023 7:32 pm
- Forum: Info
- Topic: It's May 2023 - No info on LOG 3
- Replies: 4
- Views: 3141
Re: It's May 2023 - No info on LOG 3
Petri answered this back in 2018.Slenderous wrote: ↑Sun May 07, 2023 3:54 am You gave us the greatest RPG experience on the computer in the past decade not once but twice, please let us know is it ever happening?
http://www.grimrock.net/forum/viewtopic ... 00#p116800
- Sun Feb 26, 2023 8:49 am
- Forum: Off-topic Discussion
- Topic: Any Mortal Kombat fans? - Mortal Kombat 11.
- Replies: 12
- Views: 32308
Re: Any Mortal Kombat fans?
Looks like they quietly announced Mortal Kombat 12 the other day...
- Sun Feb 26, 2023 8:47 am
- Forum: Grimrock 2 Discussion
- Topic: [Feedback] The necessity of equipping some items before use
- Replies: 19
- Views: 11744
Re: [Feedback] The necessity of equipping some items before use
They have moved on; some to CRTL-ALT-Ninja. See Druidstone , and even this company seems a husk. Their web certificate has expired. :( Yeah - it's sad that LOG and Druidstone both have gone quiet. I actually reached out to Antti about the Druidstone certificate just now, thanks Isaac. Not sure if t...