I think this was a part of a recent update. The pants were originally not in the game. But yeah! Pants. New. Location found.Racaoma wrote:Embalmer's Pants can be found in a wood chest at the lake of Sleet Island. To the west, near the pressure plate that says "Danger".
Search found 32 matches
- Wed Feb 18, 2015 4:14 am
- Forum: Gameplay Hints
- Topic: [Spoilers] Special Armor Set Compendium v1.5
- Replies: 76
- Views: 220509
Re: [Spoilers] Special Armor Set Compendium v1.5
- Wed Feb 18, 2015 4:09 am
- Forum: Grimrock 2 Discussion
- Topic: Small suggestion: numbers on health/mana bars
- Replies: 10
- Views: 12679
Re: Small suggestion: numbers on health/mana bars
I second this. Maybe not on the monsters themselves, but at least allow figures to pop up if you mouse over the health bar. That'd be nice.
- Mon Feb 16, 2015 1:29 am
- Forum: Grimrock 2 Discussion
- Topic: LoG2 and NPC interactions?
- Replies: 4
- Views: 5314
Re: LoG2 and NPC interactions?
@Firia: If you don't set your sights too high, it is very doable! Placing items and monsters in you custom maps is trivial, it's only puzzles and advanced features that require some effort and the modding community here are very helpful and friendly! And time commitment. :) It's interesting. My fir...
- Fri Feb 13, 2015 9:14 pm
- Forum: Grimrock 2 Discussion
- Topic: Feel like I got the rug pulled out from under me :(
- Replies: 20
- Views: 22448
Re: Feel like I got the rug pulled out from under me :(
I'm okay not being the master Grimrocker, I'm just glad I was able to finally feel like I finished the game... Not quite... ;) Close though. The Dragon ain't got sh*t on the final challenge. I hope you saved up healing potions! I should also point out that putting some distance between you and the ...
- Wed Feb 11, 2015 3:39 pm
- Forum: Grimrock 2 Discussion
- Topic: LoG2 and NPC interactions?
- Replies: 4
- Views: 5314
Re: LoG2 and NPC interactions?
Thanks for sharing that! I'm not a modder, but I'm glad to see that even if the framework doesn't exist, it is being developed for modding right now. :D Super happy about that. Makes me wonder whether I can mod a game with simple tools the game has provided + that framework. I imagine it's quite a b...
- Wed Feb 11, 2015 3:29 pm
- Forum: Mod Creation
- Topic: [WIP] GrimTK GUI Framework
- Replies: 146
- Views: 210551
Re: [WIP] GrimTK GUI Framework
I was just nosing around asking if there was existing framework for lite NPC interactions, and lo, you're building it. :D I'm no modder, but I'm excited to see what people do with your work. :D Makes me wonder if a layman like myself can mod an adventure with this framework + the tools LoG2 has avai...
- Wed Feb 11, 2015 12:18 pm
- Forum: Grimrock 2 Discussion
- Topic: LoG2 and NPC interactions?
- Replies: 4
- Views: 5314
LoG2 and NPC interactions?
I haven't played a game like Grimrock 2 since back when I tried to install Lands of Lore 2 on my old-OLD computer off of 8 floppy disks. Playing LoG2 has sparked some nostalgia, and I find myself wondering if the games architecture can support some lite NPC interactions. I enjoy the pure dungeon cra...
- Sat Feb 07, 2015 12:48 am
- Forum: Grimrock 2 Discussion
- Topic: Difficulty so high!
- Replies: 11
- Views: 13515
Re: Difficulty so high!
I've utilized some of the advice given and my survivability is up! I defeated the crabs, and the frost elementals. It was still a challenge, but I'll be sure to stay light on my feat in the future.
- Fri Feb 06, 2015 9:54 pm
- Forum: Grimrock 2 Discussion
- Topic: Difficulty so high!
- Replies: 11
- Views: 13515
Difficulty so high!
It could be that I'm just to used to the Contemporary norm American RPG's like Skyrim over the classic challenge of old school dungeon crawlers, but Grimrock II is whooping my ass! I'm not very far, just to the caves of ... Desura? I think, that's what it's called. The one with frost elemental(s) an...
- Fri Feb 06, 2015 11:34 am
- Forum: Grimrock 2 Discussion
- Topic: Looking for fantastic Grimrock 2 adventures!
- Replies: 7
- Views: 7308
Re: Looking for fantastic Grimrock 2 adventures!
IMO none of the mods released for Grimrock 2 so far are really worth playing, except possibly Grimrock Unlimited which is somewhat interesting from a technical perspective (but not any others). It's been less than 4 months since release so there's barely been enough time to make something worthwhil...