Search found 163 matches
- Mon Apr 17, 2017 9:33 am
- Forum: Modding
- Topic: HUD text properties
- Replies: 3
- Views: 6423
Re: HUD text properties
I want to HUD to the screen the gameplay TIME My game begins with the Quest "You have 2 hours to return to the Oubliette" so at 1:50 I want a HUD to show the game play time elapsed but at 2:05 the need will really be over, so just for 15 minutes from 1:50 - 2:05 something like if time>01:5...
- Mon Apr 17, 2017 9:23 am
- Forum: Mod Creation
- Topic: TIMER ISSUES IN LOG2
- Replies: 6
- Views: 7743
Re: TIMER ISSUES IN LOG2
I am running a timer ticked (from start) when I tested it with 10 I saw the door close after 10 seconds, works however, when i change the 10 to 7200 (2 hours) come back after 2 hours, (the whole of the dungeon game I organised) the door is still open , 2:01 still open, 2:02 still open :evil: I am lo...
- Sun Oct 23, 2016 1:45 pm
- Forum: Mod Creation
- Topic: placing Secret attribute in location
- Replies: 1
- Views: 3063
placing Secret attribute in location
this registers 1 secret in "STATS"
but when the party visits there, no message and STATS still says SECRETS 0/1
but when the party visits there, no message and STATS still says SECRETS 0/1
- Sat Jul 23, 2016 3:29 pm
- Forum: Mod Creation
- Topic: Asset Pack V2
- Replies: 53
- Views: 195365
Re: Asset Pack V2
wow, that did it
boy - I can't believe all the steps needed to correctly get that snail properly into LOG2, anyway thank you THOM
ok, cheers Isaac
boy - I can't believe all the steps needed to correctly get that snail properly into LOG2, anyway thank you THOM
ok, cheers Isaac
- Sat Jul 23, 2016 2:22 pm
- Forum: Off-topic Discussion
- Topic: How to approach making a dungeon crawler?
- Replies: 4
- Views: 9856
Re: How to approach making a dungeon crawler?
eon have you seen the video ? https://www.youtube.com/watch?v=lXv1YXGMaj8
- Sat Jul 23, 2016 1:47 pm
- Forum: Mod Creation
- Topic: Asset Pack V2
- Replies: 53
- Views: 195365
Re: Asset Pack V2
okay I did as you said
Got the snail moving about in a LOG2 level which is quite surreal
but the snail has no textures
so I got the smail textures from the Asset pack, place them in the mod assest/ textures folder, snail still has no textures
Got the snail moving about in a LOG2 level which is quite surreal
but the snail has no textures
so I got the smail textures from the Asset pack, place them in the mod assest/ textures folder, snail still has no textures
- Sat Jul 23, 2016 1:28 pm
- Forum: Mod Creation
- Topic: Asset Pack V2
- Replies: 53
- Views: 195365
Re: Asset Pack V2
in the Monsters script?
it's empty, it says -- This file has been generated by Dungeon Editor 2.1.13
-- TODO: place your custom monster definitions here
it's empty, it says -- This file has been generated by Dungeon Editor 2.1.13
-- TODO: place your custom monster definitions here
- Sat Jul 23, 2016 1:13 pm
- Forum: Mod Creation
- Topic: Asset Pack V2
- Replies: 53
- Views: 195365
Re: Asset Pack V2
still looking for the answer.......
I copied the snail to my mod assets
then looked in my Dungeon Editor to find monsters but no snail
I copied the snail to my mod assets
then looked in my Dungeon Editor to find monsters but no snail
- Wed Jul 13, 2016 11:23 am
- Forum: Mod Creation
- Topic: super pro editor tip
- Replies: 6
- Views: 6942
Re: super pro editor tip
what is the number of levels in the Editor that are needed to actually provide any benefit from this
for example, say you have 2 levels in your Editor, obviously none of this matters at all
say you have TEN ..... ok having ten levels is heavy, so the benefit then?
for example, say you have 2 levels in your Editor, obviously none of this matters at all
say you have TEN ..... ok having ten levels is heavy, so the benefit then?
- Wed Jul 13, 2016 11:19 am
- Forum: Grimrock 2 Discussion
- Topic: Legend of Grimrock 3
- Replies: 262
- Views: 433642
Re: Legend of Grimrock 3
I would be quite happy with LOG3 being LOG2 with a new adventure and some kind of "REPLAY" feature that automatically gives you a 10 second "REPLAY" of a battle sequence camera focusing on the party
THAT would really be THE improvement for me
THAT would really be THE improvement for me