Search found 303 matches

by Slayer82
Thu Nov 07, 2019 11:08 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 449843

Re: Isle of the Deranged - Revision

I am excited to hear that,hope the release date will not be too far in the future :) It won't be :). I've taken so long with the others, that this will be released very soon. I say it'll be released in a few weeks at the latest as I haven't found any issues with it. It's actually pretty fun with th...
by Slayer82
Wed Nov 06, 2019 1:53 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 449843

Re: Isle of the Deranged - Revision

Marten Argh! I hate typos. I've fixed it now, though. :D You won't be able to import characters, as I have changed a lot of the original items, plus a few of the item placements. Playing as the new species and their traits/skills is reason enough to replay it with base level characters. There may be...
by Slayer82
Tue Nov 05, 2019 9:11 am
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 449843

Re: Isle of the Deranged - Revision

Although I will be updating 'The Allure of Nightfall' in the next few weeks, I have created a revision for Isle of the Deranged. The original version will still remain, however, I wanted to add/edit the following: * New spells to create more excitement as the mod is long; * New classes, races, trait...
by Slayer82
Sun Nov 03, 2019 11:28 pm
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203462

Re: [New Mod] Falagar - A Journey

Yeah, I also had a crash when fighting two different mosquito enemies in the swamp.
Additionally, I had a non-crash error when I killed a twigroot enemy, because a sound hook was missing.

I'm sure they'll be fixed soon.
Unfortunate, because it's a well thought out mod.
by Slayer82
Sun Nov 03, 2019 1:15 pm
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 156
Views: 203462

Re: [New Mod] Falagar - A Journey

Marten.

I have the same issue with the armour.

It happens with the Barbarian armour bits, and oddly, with the peasant's cap.
I messaged Lorial about it, but they are not online to deal with the issue.
I'm sure the next time they are online it'll be fixed.
by Slayer82
Fri Nov 01, 2019 11:24 pm
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 1.1
Replies: 155
Views: 201801

Re: The Allure of Nightfall - Version 1.0

SpoilerShow
You can grab the crookhorn longbow through the wall. No need to spend a lock pick there and open the wall first.
Thanks for the information.

I have fixed it now. It'll been available in the next update.
This is why I needed testers.:)
by Slayer82
Fri Nov 01, 2019 1:13 pm
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 1.1
Replies: 155
Views: 201801

Re: The Allure of Nightfall - Version 1.0

Hey, Banaora. I'm happy that you're enjoying it. The Ice Wizard (Lizard) area in Artak's Abyss that you are referring to has been fixed and will be present in the next update. It was indeed missing an obstacle, but that is fixed now. Thank you for updating me on this. As it's open-world you acquire ...
by Slayer82
Thu Oct 31, 2019 11:54 pm
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 1.1
Replies: 155
Views: 201801

Re: The Allure of Nightfall - Version 1.0

I have edited the first page to notify people that the 4 gigabyte patch is required.
https://ntcore.com/?page_id=371

Thanks to Pompidom for the assistance as I forgot to mention it.
I apologise for the oversight.

Please see the above link to download.
by Slayer82
Wed Oct 30, 2019 11:47 pm
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 1.1
Replies: 155
Views: 201801

Re: The Allure of Nightfall - Version 1.0

Hi, Issac.

Yeah, I tried to do that. I need to look more deeply into it, because I only attempted to remove the components from Zimber's assets after I implemented so many of the their assets.

I kept getting different crashes.

I will try and resolve these issues in an update.
by Slayer82
Wed Oct 30, 2019 11:02 pm
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 1.1
Replies: 155
Views: 201801

Re: The Allure of Nightfall - Version 1.0

Hey, Torst. Yes, the error message that occurs is annoying, but does not affect gameplay. I have asked for solutions to remedy it, but no one knows how to by-pass it. It is related to the Zimber assets' scope that he/she implemented. The scope isn't used in this mod, however, removing the scope caus...