Search found 808 matches

by Azel
Mon Aug 29, 2016 9:24 pm
Forum: Custom Dungeons
Topic: Mystrock, Artisans Path (Complete Ver 1.5)
Replies: 220
Views: 261376

Re: Mystrock, Artisans Path (Complete Ver 1.5)

Thanks so much for the lengthy feedback! I'm planning another update by Christmas, which will address more story-driven aspects as well as bringing some of the uniqueness of the early and mid-game battles to the late and end game scenarios. I will also work diligently on completing the long overdue ...
by Azel
Tue Aug 23, 2016 11:04 pm
Forum: Custom Dungeons
Topic: Mystrock, Artisans Path (Complete Ver 1.5)
Replies: 220
Views: 261376

Re: Mystrock, Artisans Path (Complete Ver 1.5)

The walkthrough should still be valid for most of the first half of the game,

www.mystrock.com

http://www.mystrock.com/files/pathdemo/walkthrough.pdf
by Azel
Fri Aug 19, 2016 7:26 pm
Forum: Custom Dungeons
Topic: Mystrock, Artisans Path (Complete Ver 1.5)
Replies: 220
Views: 261376

Re: Mystrock, Artisans Path (Complete Ver 1.5)

When you solve the Orb puzzle at the Fortress, the screen shakes and you are sent to a small isle to fight Ratling pirates. Three of them are guarding the book. You have to kill all 7 enemies in order to the obtain the book. And when you grab the book, a teleport appears that sends you back to the F...
by Azel
Thu Aug 18, 2016 11:01 pm
Forum: Custom Dungeons
Topic: Mystrock, Artisans Path (Complete Ver 1.5)
Replies: 220
Views: 261376

Re: Mystrock, Artisans Path (Complete Ver 1.5)

After getting the Channelwood book you can head back to the main Channelwood map. Use the levers to guide the power towards the area in the far back so that you can teleport up to the room that contains the book shelf. Once you place the book inside the shelf, you can head back to Myst Island.
by Azel
Sat Jul 23, 2016 4:07 am
Forum: Grimrock 2 Discussion
Topic: Legend of Grimrock 3
Replies: 262
Views: 433233

Re: Legend of Grimrock 3

I'm not that keen on a VR dungeon crawler with step & grid based combat; preferring VR for simulation games. I do think it could be cool though ~for a short while. Last month I beat a pure VR Dungeon Crawler that is grid based: http://www.crystalrift.com/ I had to square dance the entire time l...
by Azel
Wed Jul 06, 2016 7:30 pm
Forum: Custom Dungeons
Topic: Mystrock, Artisans Path (Complete Ver 1.5)
Replies: 220
Views: 261376

Re: Mystrock, Artisans Path (Complete Ver 1.5)

Hello! I created a Virtual Reality panoramic view of some screenshots from Mystrock. This is more of a fun demo and introduction (for myself), as I move towards the new Virtual Reality industry. I'd like to recreate Mystrock in VR some day. You don't need a VR headset to view the VR web page: http:/...
by Azel
Wed Jun 29, 2016 4:23 pm
Forum: Grimrock 2 Discussion
Topic: Legend of Grimrock 3
Replies: 262
Views: 433233

Re: Legend of Grimrock 3

The next LoG needs to be in Virtual Reality!
by Azel
Sun May 22, 2016 3:30 am
Forum: Custom Dungeons
Topic: Mystrock, Artisans Path (Complete Ver 1.5)
Replies: 220
Views: 261376

Re: Mystrock, Artisans Path (Complete Ver 1.5)

Hello everyone. Version 1.5 is now available for download: Direct from Mystrock.com or via NexusMods: http://www.nexusmods.com/legendofgrimrock2/mods/56/ This update includes: 1) Improved hints for critical puzzles 2) 20 Secrets have been updated for tracking via "Statistics" 3) Minor bala...
by Azel
Tue May 17, 2016 7:37 am
Forum: Custom Dungeons
Topic: [MOD] - Eye of the Atlantis - version 3j
Replies: 742
Views: 736322

Re: [MOD] - Eye of the Atlantis - version 3h

Far from an insult, just a joke. Likely missed by someone spending too much time in the LUA Matrix.
by Azel
Mon May 16, 2016 9:36 pm
Forum: Custom Dungeons
Topic: [MOD] - Eye of the Atlantis - version 3j
Replies: 742
Views: 736322

Re: [MOD] - Eye of the Atlantis - version 3h

Yeah everyone knows that there is a difference between how much you weigh and how much your total weight is - although I think that mostly applies to women. The same goes for a womans age :P