THX mate I;; give it a try and get back to you..
I saw a French Mod and they did it (LOL)
It's called: LE PRIX DE LA LIBERTE..
Again thxs for help ill get back, I a noob when it comes to GMT LOLOLO..
Search found 736 matches
- Fri Aug 16, 2013 5:53 am
- Forum: Modding
- Topic: SX_Water..How do I lower it
- Replies: 8
- Views: 6734
- Fri Aug 16, 2013 4:42 am
- Forum: Modding
- Topic: LoG Sky System [BETA]
- Replies: 29
- Views: 22015
Re: LoG Sky System [BETA]
The clouds are there and the lighting FX but the rain and mist don't follow the Party like in the Demo Editor File..
- Fri Aug 16, 2013 4:16 am
- Forum: Modding
- Topic: LoG Sky System [BETA]
- Replies: 29
- Views: 22015
Re: LoG Sky System [BETA]
Hi Awesome sysrem Man for sure..
I did everything you said to do, I tried tour Dungeon and the Rain moves with you..
In ny Dungeon the Rain does not move with the Champs, it stay in the same squares??? not sure why though..
Could I get some help on this issue Please Thank you
Eleven Warrior
I did everything you said to do, I tried tour Dungeon and the Rain moves with you..
In ny Dungeon the Rain does not move with the Champs, it stay in the same squares??? not sure why though..
Could I get some help on this issue Please Thank you
Eleven Warrior
- Fri Aug 16, 2013 1:27 am
- Forum: Modding
- Topic: SX_Water..How do I lower it
- Replies: 8
- Views: 6734
SX_Water..How do I lower it
Hi guys (again) LOL.. I am using the SX_flooded Model eg (sx_flooded_static) tile. How is it possible to lower it to the floor flush or below the floor. It's good with the Broken Wall but not so good for a Creek style setting. It's to high of the floor. I need it to the Flush, but would like to lowe...
- Wed Aug 14, 2013 4:13 pm
- Forum: Modding
- Topic: [WIP] Rocky Wallset
- Replies: 9
- Views: 7670
Re: [WIP] Rocky Wallset
Awseome i cant wait LOL....
Thx for the reply ahy..
Thx for the reply ahy..
- Tue Aug 13, 2013 4:11 pm
- Forum: Modding
- Topic: [Models] Captivated by Captive
- Replies: 58
- Views: 46457
Re: [Models] Captivated by Captive
And i still have my Atari Ste and Amiga 500 and they still work awesome...
- Tue Aug 13, 2013 4:05 pm
- Forum: Modding
- Topic: [WIP] Rocky Wallset
- Replies: 9
- Views: 7670
Re: [WIP] Rocky Wallset
Thxs for the information Drakken.. I was hoping it would be released as it did look awesome..AHHH well LOL
- Mon Aug 12, 2013 7:29 am
- Forum: Modding
- Topic: [WIP] Rocky Wallset
- Replies: 9
- Views: 7670
[WIP] Rocky Wallset
Hi All...
Does anyone know when this Wallset will be available..It looks awesome from
the Utube Video
Thxs
Does anyone know when this Wallset will be available..It looks awesome from
the Utube Video
Thxs
- Mon Aug 12, 2013 6:51 am
- Forum: Modding
- Topic: Replacing sx_yuelands Wallset with other Sets How do I??
- Replies: 9
- Views: 7720
Re: Replacing sx_yuelands Wallset with other Sets How do I??
THXS Mysblade. and Komag It took a whole lotta effort but I can now use the wall set....Well most of it Ahy..LOL I am still fine tunning it as some Objects crash the Game. EG: There is a teleporter Called. defineObject{ name = "teleporter_2ndstory", class = "Teleporter", particle...
- Sun Aug 11, 2013 9:01 am
- Forum: Modding
- Topic: Replacing sx_yuelands Wallset with other Sets How do I??
- Replies: 9
- Views: 7720
Re: Replacing sx_yuelands Wallset with other Sets How do I??
Thxs for the help msyblade. I read your Posts as well and find very useful as with all the posts on this site.... I will try what you said and see what happens.. There is a French Dungeon on the Nexus site that has the High wall Set in (temple texture) though..it's called LE PRIX DE LA LIBERTE.. I w...