ok thank youDrakkan wrote:yep, all monster sounds are withing each monster definitionsModraneth wrote:For me, the easiest way to fix the sound issues with the Goromorg and Scavenger was to just simply use the monster sounds that come with LoG2.
u need the assect pack 2 for this right ?
Search found 95 matches
- Fri Sep 25, 2015 8:24 pm
- Forum: Mod Creation
- Topic: some problems
- Replies: 24
- Views: 22610
Re: some problems
- Fri Sep 25, 2015 7:46 pm
- Forum: Mod Creation
- Topic: some problems
- Replies: 24
- Views: 22610
Re: some problems
For me, the easiest way to fix the sound issues with the Goromorg and Scavenger was to just simply use the monster sounds that come with LoG2. For example, I used the following for the Goromorg: defineSound{ name = "goromorg_walk", filename = { "assets/samples/monsters/wizard_warp_01...
- Fri Sep 25, 2015 5:53 pm
- Forum: Mod Creation
- Topic: some problems
- Replies: 24
- Views: 22610
Re: some problems
someone know where i can find the sound for goromog and scavenger (expecially scavenger i really need this one on my mod)
if someone can find a solution i will be very thankful
if someone can find a solution i will be very thankful
- Fri Sep 25, 2015 2:38 pm
- Forum: Custom Dungeons
- Topic: The Bloody Path (Dropped)
- Replies: 12
- Views: 25442
Re: The Bloody Path (work in progress)
good morning,
a fresh new screenshot
a fresh new screenshot
SpoilerShow
- Fri Sep 25, 2015 11:05 am
- Forum: Custom Dungeons
- Topic: Isle of Gunger
- Replies: 91
- Views: 122410
Re: Isle of Gunger
Two very minor typos I have found. I am replaying v1.3 In the Collapsed Caves, where you find the Scythe and one Balance Essence. The boss should be called UNDEAD GUARDIAN, instead of Undead Gardin (unless it's on purpose). Castle Volkiar Gardens: "The Mother Earth can show you the way". ...
- Thu Sep 24, 2015 4:40 pm
- Forum: Custom Dungeons
- Topic: Isle of Gunger
- Replies: 91
- Views: 122410
Re: Isle of Gunger
RMariano wrote:Congratulations... on one of the best optimized maps thus far....
This map is a "must play".
Thank you RMariano
- Thu Sep 24, 2015 10:05 am
- Forum: Custom Dungeons
- Topic: The Bloody Path (Dropped)
- Replies: 12
- Views: 25442
The Bloody Path (Dropped)
Welcome my good people, Yesterday, I start to make a new mod. It was still very fresh, but i hope that I can make something good with this. I need to thank to Skuggasveinn and his team for let me use is Winter Tileset. - - - - Your live have change when that day had came. You have a hard life worki...
- Thu Sep 24, 2015 8:43 am
- Forum: Custom Dungeons
- Topic: Isle of Gunger
- Replies: 91
- Views: 122410
Re: Isle of Gunger
yah we need more goodies earlyeLPuSHeR wrote:I have just reached the forest. I have already noticed there are some more goodies scattered around. And I got a sling!
Best regards.
and i just notice that if u have a farmer in ur team, he will be very pleased.. u have alot of food all around the map
- Wed Sep 23, 2015 9:11 pm
- Forum: Custom Dungeons
- Topic: Isle of Gunger
- Replies: 91
- Views: 122410
Re: Isle of Gunger
how are ur game going?eLPuSHeR wrote:Yeehaw. Great news.
Downloading now.
- Wed Sep 23, 2015 5:49 pm
- Forum: Custom Dungeons
- Topic: Isle of Gunger
- Replies: 91
- Views: 122410
Re: Isle of Gunger
Good Afternoon good people, The V1.3 as been released. Everything as been fixed (i hope i dont miss anything, I and Zo Kath Ra finished the game, so probably we don't miss nothing). Some changes as been made. +more early items (cloth an weapons), +one new epic light weapon, +lessened the difficulty...