Search found 302 matches

by Slayer82
Mon Mar 23, 2015 7:22 am
Forum: Custom Dungeons
Topic: [WIP] Isle of Shalindra [ALPHA TEST 20%]
Replies: 59
Views: 42914

Re: [WIP] Isle of Shalindra [CREATION 40%]

Good work! That looks like a solid mod.

I look forward to playing it.
by Slayer82
Sat Mar 21, 2015 3:25 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 249559

Re: Isle of the Deranged - 96% Complete

- Update - Just arrived back from vacation, so I'm back slaving away at the mod. :) Finalising later levels in an attempt to complete the plot. I have invested some time into the story, but nothing that is dreary or intensive. After all, it is still a Dungeon-Crawler. Eight days remaining for my 30t...
by Slayer82
Sun Mar 15, 2015 12:02 am
Forum: Mod Creation
Topic: neo-goth industrial set and more
Replies: 63
Views: 30059

Re: neo-goth industrial set and more

Fair enough Odins,

it went from showing off your work to some members attacking one another. If I ever need to use your assets I'll contact you.
Thanks.
by Slayer82
Sat Mar 14, 2015 3:52 am
Forum: Mod Creation
Topic: neo-goth industrial set and more
Replies: 63
Views: 30059

Re: neo-goth industrial set and more

Yours sincerely Monkey picture Looks more like an orang-utan than a monkey. Arguments aside, it seems the author has put a lot of effort into these assets. I understand the attempt to emphasise the issue of copyright infringement, but I hope this won't be an issue. To surmise - 1. Take care when us...
by Slayer82
Mon Mar 09, 2015 1:13 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 249559

Re: Isle of the Deranged - 94% Complete

- UPDATE - Video teaser now available on Youtube. I am finalising changes, but have a lot more testing to do. I do not wish to upload a bug-filled mod, nor do I want to release one that is impossible to finish due to design errors. https://www.youtube.com/watch?v=2bvlUsGx7dU As of now, it is 94% com...
by Slayer82
Tue Mar 03, 2015 4:39 am
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 249559

Re: Isle of the Deranged - 90% Complete

- UPDATE - I am making solid progress towards completing the Isle of the Deranged modification. I am also on target for a late March completion date. In addition, I will have the mod play tested by both a complete novice to both Legend of Grimrock games, and a veteran. Through testing, I have counte...
by Slayer82
Thu Feb 26, 2015 10:37 am
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 249559

Re: Isle of the Deranged - 90% Complete

Completed 13 of 17 stages. The remaining four need tweaking for practicality and aesthetics.

I have added the new Eternal Catacombs stage.
by Slayer82
Wed Feb 25, 2015 10:17 am
Forum: Custom Dungeons
Topic: Mystrock, Artisans Path (Complete Ver 1.5)
Replies: 220
Views: 154957

Re: Legend of MystRock

Azel, that looks amazing. You have a very different design approach compared to other mods, which for me makes it unique and more playable.

Great work!
by Slayer82
Mon Feb 23, 2015 3:55 am
Forum: Mod Creation
Topic: [Solved]Assistance in creating a proper floor_trigger puzzle
Replies: 14
Views: 4339

Re: Assistance in creating a proper floor_trigger puzzle

Azel & minmay, both of your scripts have helped. For over a month now I have been trying to get it to work and now with your help I have. On a side note, Frenchie was only trying to help. He/she were at least attempting to assist me when I was in need, so to me that's a grand gesture. Azel, thanks f...
by Slayer82
Mon Feb 23, 2015 1:35 am
Forum: Mod Creation
Topic: [Solved]Assistance in creating a proper floor_trigger puzzle
Replies: 14
Views: 4339

Re: Assistance in creating a proper teleportation/floor puzz

It's great that you're offering productive solutions. Thank you. I do however, still need the pressure_plate to recognise the green, blue, and red gem for each of the different gates. Gates which hold the respective spawned prizes. Thanks to both you and Frenchie, I almost have it... But not yet. fu...