Search found 63 matches

by Glew
Mon Jan 06, 2014 10:47 pm
Forum: Modding
Topic: [MOD] - The Sunset Gate - RELEASED
Replies: 207
Views: 139151

Re: [MOD] - The Sunset Gate - RELEASED

Hi! Nice mod. I unluckily got stuck because I couldn't resurrect anyone. It was really annoying and I was reading this forum for like 10 pages and it wasn't mentioned. But then I got the notion that maybe it is this map-marker bug. And it was!!! :x It looks like a big problem, because I'm pretty sur...
by Glew
Sun Jan 05, 2014 6:35 pm
Forum: Gameplay Hints
Topic: LEVEL 4: The damn scrolls
Replies: 1
Views: 4241

Re: LEVEL 4: The damn scrolls

This might be trivial, but where did you empty your inventory? If you remember, go back to that place. Also, are sure you have got all 4 scrolls before? Maybe you didn't complete all 4 puzzle rooms and that is why you only found only 3 scrolls. Last resort is returning back to an older save. There m...
by Glew
Fri Jan 03, 2014 7:50 pm
Forum: Gameplay Hints
Topic: Bone amulet. What does it do?
Replies: 9
Views: 15106

Re: Bone amulet. What does it do?

Maybe I'm wrong but I think I recall an alcove puzzle that needs a bone amulet :?:
by Glew
Fri Jan 03, 2014 7:31 pm
Forum: Modding
Topic: How to use teleport ?
Replies: 4
Views: 1626

Re: How to use teleport ?

It always cuts off the bottom for me and the slider usually doesn't work for me. If that is the case with you too, you can also resize the testing window (where the map plays when you test) to make more space for the inspector panel.
by Glew
Sat Dec 28, 2013 7:45 pm
Forum: Modding
Topic: [MOD] Room Escape
Replies: 22
Views: 19197

Re: [MOD] Room Escape

Some notes with the problem are: Note which starts with Go On Escape (at 15 15 3 2) Note with "Aren't you a smart one" at 12 18 3 2 Note with "Cake at the end" @ 5 24 0 2 Thanks for testing and for the specified feedback. Upon testing, those seemed like potentially problematic to me too, but I wasn...
by Glew
Sat Dec 28, 2013 12:44 pm
Forum: Modding
Topic: [MOD] Room Escape
Replies: 22
Views: 19197

Re: Simple mod needs testers

Hi, there again! So I got some feedback on Steam and I am told that the text on lots of the 'notes' spill out the sides. I have replayed the game again (not from the editor) and I experience non of this. I wonder if this is a screen resolution problem? I have a wide-screen laptop, so it might be. An...
by Glew
Sat Dec 28, 2013 12:12 pm
Forum: Modding
Topic: [DEVELOPER DISCUSSION] One Room Round Robin 2 (SPOILERS)
Replies: 630
Views: 243704

Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Thanks for the info. Looking forward to playing it.
by Glew
Sat Dec 28, 2013 12:35 am
Forum: Modding
Topic: [MOD] Room Escape
Replies: 22
Views: 19197

Re: Simple mod needs testers

Well, first I didn't think it was necessary to upload it to the nexus too. I wasn't sure this was 'worthy' enough to go there. But if you think it would prevent people from playing it... Going to add a link to the first post when I'm done. If only Nexus wouldn't hate me and freeze in the middle of t...
by Glew
Fri Dec 27, 2013 10:11 pm
Forum: Modding
Topic: [MOD] Room Escape
Replies: 22
Views: 19197

Re: Simple mod needs testers

Oh shoot, sorry. See, I'm totally new to this. My bad. Thanks for pointing this out. Let me see if I can figure out how to get a link for it... edit: How could I miss that share button on Steam? Now I feel like a moron :roll: Here's the link, also in the master post: http://steamcommunity.com/shared...
by Glew
Fri Dec 27, 2013 9:57 pm
Forum: Modding
Topic: [DEVELOPER DISCUSSION] One Room Round Robin 2 (SPOILERS)
Replies: 630
Views: 243704

Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Oh, I just saw this. Is it too late to join? I played the first One Room just a few days ago and it was great. It would be so nice to be a part of something like that. If it's possible. edit: Hey guys, just giving out an update. We're currently testing beta 2.5, which is nearly feature complete. ......