Search found 233 matches
- Sat Sep 01, 2018 9:12 am
- Forum: Modding
- Topic: [MOD] The Return of the Dark Lord
- Replies: 58
- Views: 43901
Re: [MOD] The Return of the Dark Lord
Okay, thank you. Didn´t noticed the little button at the wall. :lol: I think you have placed the first wooden door the wrong way (facing should be "1" I think). That's why you can't stand right in front of the door. There is a invisible blockage. Next thing, often the party hits the herder group at ...
- Fri Aug 31, 2018 10:22 pm
- Forum: Modding
- Topic: [MOD] The Return of the Dark Lord
- Replies: 58
- Views: 43901
Re: [MOD] The Return of the Dark Lord
Use the map and you will see a hidden room north at the 2nd room before the teleporter behind a wall illusion.
- Fri Aug 31, 2018 4:35 pm
- Forum: Modding
- Topic: [MOD] The Return of the Dark Lord
- Replies: 58
- Views: 43901
Re: [MOD] The Return of the Dark Lord
Tried your mod and found the coins but no clue how to evade the hidden teleporter at the corridor.
I thought there will be a destructible wall, but nothing.
So I can understand Pompidom´s reaction.
I thought there will be a destructible wall, but nothing.
So I can understand Pompidom´s reaction.
- Tue Jul 31, 2018 4:07 pm
- Forum: Mod Creation
- Topic: [Open / Signup] One Room Round Robin 3 - Calling All Modders
- Replies: 743
- Views: 328179
Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders
How would "Xul Ren Dar" or "Xandaron" or "Xardrach" sound?
- Sun Jul 22, 2018 6:51 pm
- Forum: Mod Creation
- Topic: [Open / Signup] One Room Round Robin 3 - Calling All Modders
- Replies: 743
- Views: 328179
Re: [Open / Signup] One Room Round Robin 3 - Calling All Modders
Thank you for your effort THOM. Nice to see this project is going on.
- Sun Jun 17, 2018 5:01 pm
- Forum: Modding
- Topic: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
- Replies: 57
- Views: 63578
Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
A while has passed since my last post. A lot of new rooms with (as I think) cool designs are finished and tons of new animations and models are made. But it will need some more time before finish. Currently I have to do the last level inclusive bossfight, a few pictures of the intro and the most of ...
Re: GDPR
Great Icons Sutekh.
- Mon Mar 19, 2018 5:25 pm
- Forum: Modding
- Topic: [MOD] LE PRIX DE LA LIBERTE (french & English language)
- Replies: 137
- Views: 87308
Re: [MOD] LE PRIX DE LA LIBERTE (french & English language)
As he wrote "...wait". Seems you should stay on a place without turn or move for a specific time.
- Thu Nov 09, 2017 7:06 pm
- Forum: Modding
- Topic: Remove (all) items from an Alcove?
- Replies: 2
- Views: 2322
Re: Remove (all) items from an Alcove?
I did it with:
Code: Select all
for i in name_of_your_alcove:containedItems() do
if i.name == "your_item_name" then
i:destroy()
- Mon Oct 09, 2017 4:37 pm
- Forum: Mod Creation
- Topic: Looking for proper asset
- Replies: 26
- Views: 14723
Re: Looking for proper asset
Orace, I sent you a message yesterday.
@bongobeat: ty for the explanation.

@bongobeat: ty for the explanation.