Search found 108 matches

by Banaora
Mon Feb 17, 2014 8:49 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 467
Views: 297201

Re: [MOD] LABYRINTH OF LIES - FULL VERSION (testing now!)

So I started testing this mod again and I am in the Gaia Garden right now. 8-) Some things I noticed so far: - In the NW corner of the garden there still is a visual bug with the blocking rocks i.e. the rocks still show though they are already removed and one step further to the north no rocks show ...
by Banaora
Wed Dec 18, 2013 2:57 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 467
Views: 297201

Re: [MOD] LABYRINTH OF LIES - FULL VERSION (testing now!)

Hey Akroma, wow such a simple solution that I never thought of. Somehow the idea of equiping certain items to pass certain areas always falls off my mind. Might it be a good idea to give a hint ingame that at least one of the characters is supposed to have something specific equipped? Maybe a hud me...
by Banaora
Wed Dec 18, 2013 6:15 am
Forum: Modding
Topic: [MOD]Toorum's Manor
Replies: 464
Views: 272739

Re: [MOD]Toorum's Manor

Funny that you say this about the cube as I thought it was nicely designed by Bongobeat in this mod. I liked it far better than in the original game and yes I also needed several tries in the big room to press the buttons fast enough but after 10-15 tries, at the moment you know the order by heart i...
by Banaora
Tue Dec 17, 2013 3:07 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 467
Views: 297201

Re: [MOD] LABYRINTH OF LIES - FULL VERSION (testing now!)

Hey Akroma, do you remember my pm about this area? I actually managed to beat the fight after many tries with some good use of the invisible teleporters - the knife-throwing monsters being the hardest obstacle - but the shaft control lever was buggy and made the game crash. So I found the alternativ...
by Banaora
Tue Nov 26, 2013 10:56 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 467
Views: 297201

Re: [MOD] LABYRINTH OF LIES - FULL VERSION (testing now!)

Oh it's just a misunderstanding. There are 4 alcoves. And the green gems can be:

Code: Select all

g__g, g_g_, gg__, _g_g, _gg_, __gg
by Banaora
Tue Nov 26, 2013 8:43 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 467
Views: 297201

Re: [MOD] LABYRINTH OF LIES - FULL VERSION (testing now!)

To Bongobeat: Yes, there are 12 possibilities to place the gems and you have all the gems you need. The green gems can be in 6 different places and then swap red/blue which gives 12. I opened all the doors this way so this has to work for you too 8-) I can't be more specific as I forgot the correct ...
by Banaora
Mon Nov 25, 2013 9:50 am
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 467
Views: 297201

Re: [MOD] LABYRINTH OF LIES - FULL VERSION (testing now!)

To Bongobeat: The trick is to put the three gems in the corrects alcoves. No need to use stones. But you have to move the blue and green gem one alcove further when this is possible and then just find the correct alcove for the red gem. I did this with some trial and error. So I'm currently stuck in...
by Banaora
Sat Nov 23, 2013 5:44 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 467
Views: 297201

Re: [MOD] LABYRINTH OF LIES - FULL VERSION (testing now!)

Some short reporting from my side: - There is now 3 green gems on level 3. So I can keep one with me when descending to level 4. - In level 4 Gaias garden you can still crash the game by putting an empty flask on a poison well. - I could grab the chest just before Gaia's garden though the closed gat...
by Banaora
Mon Nov 18, 2013 3:55 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 467
Views: 297201

Re: [MOD] LABYRINTH OF LIES - FULL VERSION (testing now!)

Nice one Leewroy! :D I guess that is one of the most important things Im looking for from all the testers - -whether the secrets / traps are too difficult / or if you are given enough information to find them or get through them There are about 3 or 4 areas / puzzles that utilise the moving telepor...
by Banaora
Sat Nov 16, 2013 11:13 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 467
Views: 297201

Re: [MOD] LABYRINTH OF LIES - FULL VERSION (testing now!)

I see. Understood everything you tell me but... In the teleporter puzzle I can only find onde secret button. And after pressing it nothing seems to happen. Then, I cannot find the second ore and cannot carry on. Need a more specific clue. :( The secret button does change something in the teleporter...