Search found 108 matches
- Thu Jan 17, 2019 4:25 pm
- Forum: Custom Dungeons
- Topic: Xeen's cronicles
- Replies: 99
- Views: 44397
Re: Xeen's cronicles
Hey Zo Kath Ra, in script_entity_1 wouldn't you have to use ContainerItemComponent:getCapacity() instead of getItemCount()? My thinking is that getItemCount() only works reliably if you always organize your bags from the top down. I don't know for sure so it's a real question and not a rhetorical on...
- Thu Jan 17, 2019 9:00 am
- Forum: Custom Dungeons
- Topic: Xeen's cronicles
- Replies: 99
- Views: 44397
Re: Xeen's cronicles
Hi Badgert, I'm having a look at your mod and so far I am enjoying my journey. One thing I didn't like was that my mage can't use the spells when he carries the spell scrolls around in a container instead of having them directly on his body. Btw I just cleared the cemetery so you know how far in I a...
- Sun Jan 13, 2019 3:44 pm
- Forum: Custom Dungeons
- Topic: [New Mod] Falagar - A Journey
- Replies: 136
- Views: 73555
Re: [New Mod] Falagar - A Journey
I seem to be stuck in the mine with no way out. I'm in the south-western area where you can use the second mine key and don't know how to leave it. There also is an alcove with meteor ore behind some kind of structure that I can't reach. The big oger in this area is already dead. Does anyone know ho...
- Sat Nov 17, 2018 9:56 am
- Forum: Custom Dungeons
- Topic: mod called "Falagar" ???
- Replies: 9
- Views: 7616
Re: mod called "Falagar" ???
I also found it on youtube. From what I understand the playlist is from the author, so you could write him and ask. As far as I know there is no download available yet.
- Mon Jun 11, 2018 5:42 pm
- Forum: Custom Dungeons
- Topic: Resident Grimrock
- Replies: 129
- Views: 39992
Re: Resident Grimrock
I think I can help Hans. Hans does not know how to enter the riddle room with the turnable skulls. In the castle level 1 where the many spike traps are there are two demons guarding a door. These demons want a certain sacrifice in the alcoves behind them. When you activate a demon with the horn the ...
- Tue Jun 05, 2018 8:30 pm
- Forum: Custom Dungeons
- Topic: Resident Grimrock
- Replies: 129
- Views: 39992
Re: Resident Grimrock
Just finished your mod with the mage. Really nice mod. Had a great time playing. My play time is around 18:30:00 with 9/14 secrets found, 5 treasures, 12/20 rubies and 8/10 ancestral knowledge.
There is a bug in the tower with the demon there.
There is a bug in the tower with the demon there.
SpoilerShow
When you use the horn a second time the game crashes.
- Sun Jun 03, 2018 9:49 am
- Forum: Custom Dungeons
- Topic: Resident Grimrock
- Replies: 129
- Views: 39992
Re: Resident Grimrock
Hi Lostsol, really great puzzles in your mod. Like it a lot. I'm playing the mage. I had to spawn a few sacks and strength potions though because always leaving stuff behind and going back there is not my thing. I like to carry the stuff and be ready to try it on your riddles. I got a few questions:...
- Mon May 14, 2018 10:00 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 16
- Views: 9087
Re: [MOD] Call Of House Hardabar
Hey Bongobeat,
can it be that your private message inbox is full so that you don't receive new private messages? If yes you need to delete some old messages in your inbox folder.
can it be that your private message inbox is full so that you don't receive new private messages? If yes you need to delete some old messages in your inbox folder.
- Fri Feb 09, 2018 7:34 pm
- Forum: Custom Dungeons
- Topic: Freedom or Death
- Replies: 110
- Views: 46699
Re: Freedom or Death
Just finished your dungeon and on to a journey to a new world. Really liked your work. Some stats if you are interested: Playtime 30 hours, 95/97 secrets, 15 epic items, 5 power gems, 3/7 treasures (wonder where the other 4 are, are there hints for these ingame?), 9 skulls. Thanks for creating this ...
- Tue Jul 04, 2017 7:55 am
- Forum: Custom Dungeons
- Topic: Exellion : Chronicles of the Grim Reaper
- Replies: 73
- Views: 62368
Re: Exellion : Chronicles of the Grim Reaper
Thank you Hans, my problem was how to create the magic bridge. I did not find any hint for it and tried so many things until I put a power gem into one alcove and it opened the bridge. I find it weird that there are two entrances to the castle prison - through the water and through a teleporter from...