Search found 261 matches

by LocalFire
Sun Mar 17, 2013 11:26 pm
Forum: Modding
Topic: Script Help
Replies: 18
Views: 8675

Script Help

So I've made a logic puzzle its pretty basic, place shields on hooks next to banners, the correct combination opens a door At first I was using levers toggled by the correct shield going on the wall, but if someone put the right shield on the hook multiple times it screwed up the levers so you could...
by LocalFire
Sun Mar 17, 2013 10:38 pm
Forum: Modding
Topic: Just wondering
Replies: 29
Views: 8353

Re: Just wondering

Sutekh and I had the same thought while working on our own mod, but quickly realized how hard it would be. I was still keen on the idea of 'living statues', so I took a slightly different approach and created a marble skeleton warrior: http://www.flameon-guild.com/daniv/Marble%20Skeleton.png I've a...
by LocalFire
Sun Mar 17, 2013 10:23 am
Forum: Modding
Topic: Just wondering
Replies: 29
Views: 8353

Re: Just wondering

Ah I see, thanks
by LocalFire
Sun Mar 17, 2013 9:33 am
Forum: Modding
Topic: [MOD]Paths of the Earth
Replies: 54
Views: 40223

Re: Paths of the Earth

Thanks. I'm on another level now (hidden library). I'll go back if it's important though. Can I still finish without it? Great mod by the way. it just has a bracelet of Terin and some herbs, it also has a spare ritual blade which can be used for a side quest like thing on lvl 5 but the one on lvl 1...
by LocalFire
Sun Mar 17, 2013 9:29 am
Forum: Modding
Topic: Just wondering
Replies: 29
Views: 8353

Re: Just wondering

I was thinking about it and with some changes to the model (remove the base etc) couldn't the spear statue be animated with the skeleton warrior animations (I'm not sure how this works so sorry if thats a stupid idea)
by LocalFire
Sun Mar 17, 2013 12:50 am
Forum: Modding
Topic: [MOD]Paths of the Earth
Replies: 54
Views: 40223

Re: Paths of the Earth

SpoilerShow
So yeah it depends on if there are an odd or even number of triggers in the corridor lined up with that lever


or if thats a bother to count
SpoilerShow
deactive, active, active
by LocalFire
Sat Mar 16, 2013 8:01 am
Forum: Modding
Topic: [Finished] The Tower of Bones
Replies: 20
Views: 16471

Re: [Finished] The Tower of Bones

Oh man Solitary Drake is doing a lets play vid on his youtube channel for Tower of bones with a new party

Its gonna be good to see how he handles this

http://www.youtube.com/user/SolitaryDrake
by LocalFire
Sat Mar 16, 2013 7:22 am
Forum: Modding
Topic: Just wondering
Replies: 29
Views: 8353

Just wondering

I was wondering if anyone has considered animating the statue models.

I had a great idea where you pull a lever to open a door and the statues flanking it come to life and attack you

I think that would be awesome, but well beyond my skills

Anyone up to the challenge?
by LocalFire
Sat Mar 16, 2013 7:00 am
Forum: Modding
Topic: [MOD]Paths of the Earth
Replies: 54
Views: 40223

Re: Paths of the Earth

Yeah you need to remove any items in those alcoves before putting in anything else I was (and still am) a total noob when it comes to scripting, my scripts being overly complex thing connected to levers, buttons, timers and counters where I'm sure theres an easiers way. My skills have improved since...
by LocalFire
Fri Mar 15, 2013 12:55 pm
Forum: Modding
Topic: [Finished] The Tower of Bones
Replies: 20
Views: 16471

Re: [Finished] The Tower of Bones

Ok had to play it again to find the answer, head down to the bottom right corner and you'll find a teleporter, the lights eventually lead there but its faster to just walk there