Search found 261 matches
- Sun Mar 17, 2013 11:26 pm
- Forum: Modding
- Topic: Script Help
- Replies: 18
- Views: 8675
Script Help
So I've made a logic puzzle its pretty basic, place shields on hooks next to banners, the correct combination opens a door At first I was using levers toggled by the correct shield going on the wall, but if someone put the right shield on the hook multiple times it screwed up the levers so you could...
- Sun Mar 17, 2013 10:38 pm
- Forum: Modding
- Topic: Just wondering
- Replies: 29
- Views: 8353
Re: Just wondering
Sutekh and I had the same thought while working on our own mod, but quickly realized how hard it would be. I was still keen on the idea of 'living statues', so I took a slightly different approach and created a marble skeleton warrior: http://www.flameon-guild.com/daniv/Marble%20Skeleton.png I've a...
- Sun Mar 17, 2013 10:23 am
- Forum: Modding
- Topic: Just wondering
- Replies: 29
- Views: 8353
Re: Just wondering
Ah I see, thanks
- Sun Mar 17, 2013 9:33 am
- Forum: Modding
- Topic: [MOD]Paths of the Earth
- Replies: 54
- Views: 40223
Re: Paths of the Earth
Thanks. I'm on another level now (hidden library). I'll go back if it's important though. Can I still finish without it? Great mod by the way. it just has a bracelet of Terin and some herbs, it also has a spare ritual blade which can be used for a side quest like thing on lvl 5 but the one on lvl 1...
- Sun Mar 17, 2013 9:29 am
- Forum: Modding
- Topic: Just wondering
- Replies: 29
- Views: 8353
Re: Just wondering
I was thinking about it and with some changes to the model (remove the base etc) couldn't the spear statue be animated with the skeleton warrior animations (I'm not sure how this works so sorry if thats a stupid idea)
- Sun Mar 17, 2013 12:50 am
- Forum: Modding
- Topic: [MOD]Paths of the Earth
- Replies: 54
- Views: 40223
Re: Paths of the Earth
SpoilerShow
So yeah it depends on if there are an odd or even number of triggers in the corridor lined up with that lever
or if thats a bother to count
SpoilerShow
deactive, active, active
- Sat Mar 16, 2013 8:01 am
- Forum: Modding
- Topic: [Finished] The Tower of Bones
- Replies: 20
- Views: 16471
Re: [Finished] The Tower of Bones
Oh man Solitary Drake is doing a lets play vid on his youtube channel for Tower of bones with a new party
Its gonna be good to see how he handles this
http://www.youtube.com/user/SolitaryDrake
Its gonna be good to see how he handles this
http://www.youtube.com/user/SolitaryDrake
- Sat Mar 16, 2013 7:22 am
- Forum: Modding
- Topic: Just wondering
- Replies: 29
- Views: 8353
Just wondering
I was wondering if anyone has considered animating the statue models.
I had a great idea where you pull a lever to open a door and the statues flanking it come to life and attack you
I think that would be awesome, but well beyond my skills
Anyone up to the challenge?
I had a great idea where you pull a lever to open a door and the statues flanking it come to life and attack you
I think that would be awesome, but well beyond my skills
Anyone up to the challenge?
- Sat Mar 16, 2013 7:00 am
- Forum: Modding
- Topic: [MOD]Paths of the Earth
- Replies: 54
- Views: 40223
Re: Paths of the Earth
Yeah you need to remove any items in those alcoves before putting in anything else I was (and still am) a total noob when it comes to scripting, my scripts being overly complex thing connected to levers, buttons, timers and counters where I'm sure theres an easiers way. My skills have improved since...
- Fri Mar 15, 2013 12:55 pm
- Forum: Modding
- Topic: [Finished] The Tower of Bones
- Replies: 20
- Views: 16471
Re: [Finished] The Tower of Bones
Ok had to play it again to find the answer, head down to the bottom right corner and you'll find a teleporter, the lights eventually lead there but its faster to just walk there