Search found 106 matches

by marten_1992
Fri May 22, 2015 3:19 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 233694

Re: Isle of the Deranged

I ll check it
wait a minute

time passes
that way it looks in my savegame
https://app.box.com/s/8ktbabw6fkgf9gdlu0fvl9cjypw95y06
by marten_1992
Fri May 22, 2015 3:10 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 233694

Re: Isle of the Deranged

here we go...
https://app.box.com/s/3lt132vb6r88pb7fnbeqvy8gp185ub9o
that is what you wanted ?
by marten_1992
Fri May 22, 2015 3:00 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 233694

Re: Isle of the Deranged

the switch is in the nw corner on the ground afair
by marten_1992
Fri May 22, 2015 1:30 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 233694

Re: Isle of the Deranged

I am standing in front of the museum
when I turn right it seems I could jump into the water, but
there is an invisible barrier !? I cannot pass or destroy it :shock: :shock: :shock:
any hints on that ?
by marten_1992
Mon May 18, 2015 10:01 am
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 233694

Re: Isle of the Deranged

I started a new game
no problem now with blocking plants :D
by marten_1992
Sun May 17, 2015 10:45 am
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 233694

Re: Isle of the Deranged

thx from me too !
very nice support :D
wagonloads of beer for you ( or whatever they drink in your part of the world ;) )
by marten_1992
Sat May 16, 2015 9:39 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.1
Replies: 422
Views: 233694

Re: Isle of the Deranged

I can confirm that bug I am not able to reach that key too, I am playing the latest mod version. I tried an older version some time ago and did not have any problems reaching that area. I am not sure how I managed that but getting the ornate key was no issue. edit: just checked my version, it is not...
by marten_1992
Sat May 16, 2015 4:09 pm
Forum: Custom Dungeons
Topic: The Fall of Maelroth v1.0
Replies: 31
Views: 25990

Re: The Fall of Maelroth

ok, I used the steam workshop link and downloaded version 0.9
it now starts on the beach and not in the trade tunnels !??
and when you leave the beach the automap does not seem to work anymore :shock:
I am a little confused :geek: :geek: :geek:
by marten_1992
Thu May 14, 2015 7:42 pm
Forum: Custom Dungeons
Topic: The Fall of Maelroth v1.0
Replies: 31
Views: 25990

Re: The Fall of Maelroth

oki
you want me to report any new bugs here or in pm ?
by marten_1992
Thu May 14, 2015 7:24 pm
Forum: Custom Dungeons
Topic: The Fall of Maelroth v1.0
Replies: 31
Views: 25990

Re: The Fall of Maelroth

I mean that door, yes
but only 1 key fits in a lock, the second does not and the door
does not open !