Search found 1025 matches
- Fri Oct 05, 2012 4:16 pm
- Forum: Modding
- Topic: How to check which item is in alcove?
- Replies: 75
- Views: 36117
Re: How to check which item is in alcove?
Hey folks! I realize that the thread has turned to 'how to get the right weapon in the alcove' but my question is definitely for the this thread. I used the coding for 'leave a blue gem in the alcove to open door/close door when removed' - THANK YOU!! I have a trickier question (so I believe)- I hav...
- Fri Oct 05, 2012 10:08 am
- Forum: Modding
- Topic: Scripting Problem: Sequence Lock (solved)
- Replies: 29
- Views: 12307
Re: Scripting Problem: Sequence Lock (solved)
Hey Peoplez, Am I able to use this coding if my 3 activationh entities are different kinds of buttons?? (ie, a small secret button, a large secret button and a wall button)?? It has been mentioned that this coding is doable for levers or buttons (but not a mixture of both I assume?) I have followed ...
- Fri Oct 05, 2012 7:37 am
- Forum: Modding
- Topic: moving portal mechanic?
- Replies: 10
- Views: 6512
Re: moving portal mechanic?
Thank you guys!! rotating teleporters are now on the menu 

- Fri Oct 05, 2012 3:13 am
- Forum: Modding
- Topic: Using/Consuming a potion?
- Replies: 21
- Views: 23400
Re: Using/Consuming a potion?
Oh! and Elixir of Life should probably cure status effects too (poison, death etc).... hmmm much more complicated than I had originally thought 

- Fri Oct 05, 2012 3:11 am
- Forum: Modding
- Topic: Using/Consuming a potion?
- Replies: 21
- Views: 23400
Re: Using/Consuming a potion?
Thank you for posting up a greater heal potion. That one was definitely on the list :) Further, I am keen to make an Elixir of Life potion - which heals the whole party regardless of who drinks it and restores everyone's food counter a fair bit (or a lot). I tried to adapt it from the greater heal p...