Search found 1025 matches

by akroma222
Sat Oct 06, 2012 2:42 pm
Forum: Modding
Topic: Help Req! - 3 gems(r/g/b)-3 alcoves-2 doors(diff combos)
Replies: 7
Views: 2808

Re: Help Req! - 3 gems(r/g/b)-3 alcoves-2 doors(diff combos)

Delightful!! Works like a charm :) Many thanks Crisman, that code if fairly simple indeed (even I know what's going on!) hehehe Scripting and coding is so foreign to me, but a few days in and I am managing some nifty puzzles..... The problem is my creativity seems to be exceeding my skill in making ...
by akroma222
Sat Oct 06, 2012 1:19 pm
Forum: Modding
Topic: Help Req! - 3 gems(r/g/b)-3 alcoves-2 doors(diff combos)
Replies: 7
Views: 2808

Re: Help Req! - 3 gems(r/g/b)-3 alcoves-2 doors(diff combos)

Hahaha! Cheers man, I am fairly out of my depth here, I am not a modders/programmers bootlace..... I don't even know how unreasonable the questions I am asking are!! LOL
Ta for the debugging advice, let me know if you stumble upon something of a similar vein ;)
by akroma222
Sat Oct 06, 2012 1:13 pm
Forum: Modding
Topic: Destroying and then respawning a key puzzle item
Replies: 4
Views: 6720

Re: Destroying and then respawning a key puzzle item

Thank you John! I tired each of your suggested codes, however, none have worked as of yet. The second gives me an error- (attempt to call method 'destroy' (a nil value)) The last gives me an error about trying to change 'read only' info... But I will try and play around with these a bit more, in som...
by akroma222
Sat Oct 06, 2012 12:47 pm
Forum: Modding
Topic: Scripting Problem: Sequence Lock (solved)
Replies: 29
Views: 13013

Re: Scripting Problem: Sequence Lock (solved)

OK, so I have copied and pasted the coding from above and instead have used pressure plates (triggerEntity = "plate".. also tried "pressure_plate")... but ze door will not open!? I have tried running over the plates and also leaving items on them (in order) but to no avail.... How would one need to ...
by akroma222
Sat Oct 06, 2012 12:10 pm
Forum: Modding
Topic: [Wall Set] High Temple
Replies: 27
Views: 17647

Re: [Wall Set] High Temple

Thank you Thank you Thank you!! Merging the folders worked just fine ;) Can't wait to build a level or two around this....
by akroma222
Sat Oct 06, 2012 7:59 am
Forum: Modding
Topic: [Wall Set] High Temple
Replies: 27
Views: 17647

Re: [Wall Set] High Temple

Hi All! This wall set looks amazing :D However, I copy everything to where it needs to go including the 'imports' to the init file and I can not reload due to error message: [string "Grimrock.lua"] :0: File not found: mod_assets/textures/high_temple/high_temple_arch_diff.dds I have checked and this ...
by akroma222
Sat Oct 06, 2012 6:41 am
Forum: Modding
Topic: [Wall Set] High Temple
Replies: 27
Views: 17647

Re: [Wall Set] High Temple

Looks Brilliant!! :)
by akroma222
Sat Oct 06, 2012 5:44 am
Forum: Modding
Topic: Destroying and then respawning a key puzzle item
Replies: 4
Views: 6720

Destroying and then respawning a key puzzle item

Hi folks, I am trying to write some code to make sure a puzzle doesn't become impossible to complete. I have a bunch of pits with alcoves all around that require gems. Problem is, if you place a gem in an alcove then fall into a pit after having the access to the alcove removed, when you walk back a...
by akroma222
Sat Oct 06, 2012 5:29 am
Forum: Modding
Topic: Help Req! - 3 gems(r/g/b)-3 alcoves-2 doors(diff combos)
Replies: 7
Views: 2808

Help Req! - 3 gems(r/g/b)-3 alcoves-2 doors(diff combos)

Hellooo! I require a bit of direction here folks... I have 3 alcoves and 3 gems (red, green and blue) with 2 secret doors nearby. I want there to be 2 different combinations (of coloured gems in alcoves) to open the secret doors. So far, I have set up 1 script for each alcove for 1 combination (for ...
by akroma222
Fri Oct 05, 2012 4:33 pm
Forum: Modding
Topic: How to check which item is in alcove?
Replies: 75
Views: 38031

Re: How to check which item is in alcove?

Thanks Komag, I will repost when I have some results! :-)