Search found 305 matches

by crisman
Sun Dec 02, 2012 3:50 am
Forum: Modding
Topic: [Models] New created Models..
Replies: 643
Views: 293276

Re: New created Models..

I love the chained one :D
Good job!!
I have for you another request: an halberd! ;)
by crisman
Sun Dec 02, 2012 12:46 am
Forum: Modding
Topic: [Models] New created Models..
Replies: 643
Views: 293276

Re: New created Models..

Your props are neat! :D
How about a morning star mace?? ;)
by crisman
Tue Nov 27, 2012 6:07 pm
Forum: Modding
Topic: Need help with alcove puzzle
Replies: 5
Views: 1814

Re: Need help with alcove puzzle

You can do it with a code like this, without the counter. function sacrifice() if alcove1:getItemCount() ~= 1 or alcove2:getItemCount() ~= 1 or alcove3:getItemCount() ~= 1 then Door:close() return end for i in alcove1:containedItems() do if i.name ~= "item1" then gemDoor:close() return end end for i...
by crisman
Mon Nov 26, 2012 4:45 pm
Forum: Modding
Topic: [Source] Flooded Dungeon
Replies: 23
Views: 15134

Re: [Source] Flooded Dungeon

Just tried it, and I'm really impressed :O
Amazing work!
by crisman
Fri Nov 23, 2012 12:07 am
Forum: Modding
Topic: [ITA] La Leggenda di Grimrock
Replies: 43
Views: 15727

Re: [ITA] La Leggenda di Grimrock

Io sono sempre allo stesso punto... XD
Non riesco a trovare la terza pergamena. Però almeno ho trovato un altro segreto!! ;)
by crisman
Wed Nov 21, 2012 10:07 am
Forum: Modding
Topic: help, I'm not a scriptor ;)
Replies: 7
Views: 2841

Re: help, I'm not a scriptor ;)

thank you for your answers: @neikun: thanks, but this pillar_model is 12eme test and is no good for me ;) if you want this model or lots of model pillar, send me Pv ;) @grimwold: I have tested different value (0.9, 1.0 etc) and different type damage (poison, diseased) with this code, but no effect ...
by crisman
Wed Nov 21, 2012 10:04 am
Forum: Modding
Topic: [ITA] La Leggenda di Grimrock
Replies: 43
Views: 15727

Re: [ITA] La Leggenda di Grimrock

Giusto, mi chiedo come io abbia fatto a dimenticare che esistono i vault in fallout... Pensavo solo alle caverne radioattive ^__^
Magari oggi pomeriggio provo a fare un fucile al plasma ;)
Così almeno provo come si fa a modificare colore e vari valori delle spell!
Steve, ma va a ciaà i ratt!!!
by crisman
Tue Nov 20, 2012 9:15 pm
Forum: Modding
Topic: [ITA] La Leggenda di Grimrock
Replies: 43
Views: 15727

Re: [ITA] La Leggenda di Grimrock

Urca! :O
Nel mio dungeon ho messo il freddo... e in un punto un gas tossico, e in quel caso è necessario per forza la maschera antigas (devo ancora programmare questo punto...).
Direi allora che non avremo problemi a simulare una radioattività vera!! ahah!! :D
by crisman
Tue Nov 20, 2012 8:43 pm
Forum: Modding
Topic: Nominations for common lore "Creators". We want EVERYONE!
Replies: 45
Views: 29258

Re: Abnormal thought/idea

The god of jewels.
Worshiped mainly by girls and women.
Fine by me :D :lol:
by crisman
Tue Nov 20, 2012 8:40 pm
Forum: Modding
Topic: Musket weapon
Replies: 15
Views: 4575

Re: Musket weapon

Ah thanks Neikun!! Those look really nice! ;)
I think they are really good for my purpose!
Thanks again!