Then I think its the converter... Probably there are some parameters you are not considering while converting, or there aren't at all...
You should try with gimp and its .dds plug-in.
If you wish I might try to convert a picture for you with PM
Then I don't think I'll be so useful, but I'll try to help you anyway :) Try to call the file with a .tga format. Do not rename the file, just call it like that in the editor, such as TarotCard01:setScrollImage("mod_assets/textures/scroll_images/TheWisdow.tga") If it won't work, then I think there's...
Is there any possibility set the destruction only by defined weapon (for example pickaxe)? Yes, there is. It's a bit complicated but it's doable. First, you must clone the party with an onAttack hook, like this: cloneObject{ name = "party", baseObject = "party", onAttack = function (self, weapon) r...
I had an idea on how to improve usability of altars and alcoves for scripting in the editor. Not sure if it can be implemented, but I'll give it a try :) Usually altars and alcoves are used for holding items, but also they are involved for puzzles. We all know how to make a simple script to open a d...
Not sure if it can help, but if you want a multi-purpose socket (which accept all the gem of all colors, I use it a lot for my puzzles :D), you may want this code (It's just for the mouth socket, but you can use it also for the eyes). cloneObject{ name = "mouth_socket_multigem", baseObject = "mouth_...
Your wall set is becoming incredibly astonishing! I can't wait to see it in action :) And I love that button! As Neikun said, it's evil, yes... but it's a dungeon, after all! What did you expect? Secret buttons with an arrow neon sign on top of it? :mrgreen: Let''s just hope the secret it conceal co...
try this: function chaos_wall_destroy() local nameteleporter = findEntity("tele"..counter_chaos:getValue()) print ("dest "..nametele) nameteleporter:destroy() end The reason is because you are actually trying to call an entity with a string, findEntity will turn a string into an entity :) Or whateve...