Search found 789 matches

by SpiderFighter
Wed Oct 10, 2012 4:50 pm
Forum: Modding
Topic: GrimWiki Content
Replies: 7
Views: 2378

Re: GrimWiki Content

Lot of great stuff going on since I've been away. Can't wait for this, was actually thinking about setting up a wiki site until I saw this thread...great work, guys!!
by SpiderFighter
Wed Oct 10, 2012 4:12 pm
Forum: Modding
Topic: Mod Team Theta - Official Thread
Replies: 40
Views: 25993

Re: Mod Team Theta - Official Thread

I've been through a long move and just gotten back online to find a new editor and people deep in scripting...yay! Is anyone from the team still about?
by SpiderFighter
Wed Oct 10, 2012 4:11 pm
Forum: Modding
Topic: All Secret Doors layout
Replies: 2
Views: 1254

Re: All Secret Doors layout

Looks like a room in my work in progress...only it's not obvious at first that that's what it is. :)
by SpiderFighter
Tue May 01, 2012 3:16 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 426315

Re: Dungeon Editor Progress

I'd like to add a thought on a little possible cosmetic addition to the editor. When I place a secret switch a lever or a button of sort, I'd like to know if, from the position where they are activated, I could hear in-game the noise of the opening mechanism. Something like photoshop's distance too...
by SpiderFighter
Mon Apr 30, 2012 4:48 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 426315

Re: Dungeon Editor Progress

A dysfunctional family is still a family :D Also, if any complaints are made (and I realize I am one of the confused/disgruntled people here), they are made for the greater good which is Grimrock and its eventual modding community. I think we're all trying to be constructive in our criticisms or ra...
by SpiderFighter
Mon Apr 30, 2012 2:43 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 426315

Re: Dungeon Editor Progress

Without accessibility (GUI), the modding community will be completely restricted. Doesn't matter if writing a bit of LUA is the easiest thing in the world. People are not going to want to write the code to create basic dungeons. I don't necessarily see this as a bad thing. When Duke 3D came out, th...
by SpiderFighter
Tue Apr 24, 2012 6:43 pm
Forum: Grimrock 1 Discussion
Topic: graphics look amazing BUT
Replies: 31
Views: 10574

Re: graphics look amazing BUT

I think bringing "beat up" face portraits into the game would just be 100% anachronistic, is basically what I'm trying to say. But yeah, I can still look back and appreciate the genres. Good times. I absolutely agree 100%. I just wanted to show that sometimes the things that seem cartoonish and sar...
by SpiderFighter
Tue Apr 24, 2012 3:18 pm
Forum: Modding
Topic: New portraits by me.
Replies: 11
Views: 12575

Re: New portraits by me.

THIS is some beautiful work! My favorites are the hooded human, first minataur, and the second lizard. Thanks for sharing these!
by SpiderFighter
Tue Apr 24, 2012 3:02 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 426315

Re: Dungeon Editor Progress

I can't wait to get started. I must admit I am a bit rusty with Lua because I haven't used it in a few years, but I should be able to pick it right back up after delving into it again. I've used many different programming, scripting, and markup languages, and I always manage to return to them. Only...
by SpiderFighter
Tue Apr 24, 2012 2:14 pm
Forum: Modding
Topic: Dungeon Editor Progress
Replies: 924
Views: 426315

Re: Dungeon Editor Progress

Petri, thank you guys for everything you've done for your fans. In all honesty, you could have released LoG, watched it soar, and sat back counting your pennies until the release of LoG II. Instead, you decided to not only give us some more love in the way of support and the editing tools, but to bu...