Search found 119 matches

by ratman
Fri Nov 06, 2020 4:38 pm
Forum: Custom Dungeons
Topic: [WIP] The Old Nexus 「 Grimrock XL 」
Replies: 44
Views: 27198

Re: [WIP] The Old Nexus 「 Grimrock XL 」

Looks great! How long do you think until it's done?
by ratman
Fri Nov 06, 2020 1:47 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3661
Views: 1163370

Re: Ask a simple question, get a simple answer

There's some at nexusmods https://www.nexusmods.com/legendofgrimrock2 just, does anyone have the frozen dungeon stuff laying around still? There's a lot of lost pieces that are probably still somewhere right? minmays g1 mega pack has conversions of a lot of grimrock 1 stuff to grimrock 2, the nothe...
by ratman
Wed Nov 04, 2020 11:44 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3661
Views: 1163370

Re: Ask a simple question, get a simple answer

@ THOM

Thanks. Now I have a new problem: The lindworm works fine, but I can't damage it at all. I remove this line:

Code: Select all

self:setMonsterFlag("CantDie", true)
or set it to false, and the lindworm just instantly dies.
by ratman
Wed Nov 04, 2020 2:19 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3661
Views: 1163370

Re: Ask a simple question, get a simple answer

Thank you, I am now trying to create my own 'red lindworm' texture. I remember at the end of your mod Journey to Justice, (which was great by the way) you fight a lindworm. How did you make it work? for me it doesn't do anything and you can't damage it at all.
by ratman
Tue Nov 03, 2020 11:01 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3661
Views: 1163370

Re: Ask a simple question, get a simple answer

Is it possible to make a lindworm that has instead of the wizard texture the spectral_wizard from zim assets? If so, how? Thanks
by ratman
Sun Nov 01, 2020 10:40 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3661
Views: 1163370

Re: Ask a simple question, get a simple answer

Do you have an object in your mod called that? Try just 'ctomb_secret_wall'
by ratman
Sun Nov 01, 2020 4:21 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3661
Views: 1163370

Re: Ask a simple question, get a simple answer

This script should work:

Code: Select all

secret_button_1:destroy()
(Change secret_button_1 to the id of your own button)
by ratman
Fri Oct 30, 2020 7:06 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3661
Views: 1163370

Re: Ask a simple question, get a simple answer

What type of container? An item (like a sack or wooden box) or another chest-type object?
by ratman
Wed Oct 28, 2020 3:03 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3661
Views: 1163370

Re: Ask a simple question, get a simple answer

I don't believe so. But you can use these functions to change the position of the item:

Code: Select all

rock_1:setWorldRotationAngles(0, 0, 0)
rock_1:setSubtileOffset(0, 0)
rock_1:setWorldPositionY(0)
by ratman
Tue Oct 27, 2020 11:22 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3661
Views: 1163370

Re: Ask a simple question, get a simple answer

1) It must be this thead: A thank you and a script question Yes, thank you. I'm trying to modify it so that when the party is in the snowy maps, or the desert maps, they take cold or fire damage depending on the armor they are wearing. (in the snowy map they would take less damage for cloth or leat...