Search found 69 matches

by HypnoToad
Sat Dec 29, 2018 10:20 am
Forum: Modding
Topic: [MOD] The Return of the Dark Lord
Replies: 58
Views: 30416

Re: [MOD] The Return of the Dark Lord

Hi HypnoToad. Thanks, I know how to use console, but I won't create warhammer or stronger blunt weapon, considering this as a cheat. Progressed to lvl 3 (thanks for the tip about fountain, forgot about this possibility), passed mummy trap, but fighting with fire dragon with only one learned non-fir...
by HypnoToad
Fri Dec 28, 2018 11:04 pm
Forum: Modding
Topic: [MOD] The Return of the Dark Lord
Replies: 58
Views: 30416

Re: [MOD] The Return of the Dark Lord

Hi HypnoToad. I've started to play your mod with the 3rd lvl party: - Lizardman Fighter (Maces) - Minotaur Fighter (Fist Fighting) - Human Rogue (Assassination + Daggers) - Insectoid Mage (Fire + Ice) First impression. - Played only lvl 2 (not finished it yet, because I'm stuck :( ) - Why focusing ...
by HypnoToad
Wed Dec 19, 2018 11:43 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 462
Views: 226655

Re: [MOD] LABYRINTH OF LIES - v3.6 Release

Just patch the game with the 4 GB patch. If you made it this far. It would be a shame not to finish it :) because of some memory leak. https://ntcore.com/?page_id=371 Doesn't he already have the 4gb patch? OEM ID: 0 Number of processors: 8 Page size: 4096 Processor type: 586 Total memory: 8111 MB F...
by HypnoToad
Wed Dec 12, 2018 7:27 am
Forum: Modding
Topic: [MOD] The Return of the Dark Lord
Replies: 58
Views: 30416

Re: [MOD] The Return of the Dark Lord

Glad you liked it, as a matter of fact I am making another mod as we speak, have done the first few levels already, will let you know when I do a bit more if you want to test it out and give me some guidance, it's hard for me as I know what solves a puzzle. The notes for EESS etc were for the openin...
by HypnoToad
Wed Dec 12, 2018 2:00 am
Forum: Modding
Topic: [MOD] The Return of the Dark Lord
Replies: 58
Views: 30416

Re: [MOD] The Return of the Dark Lord

Oh, you have done a fantastic job; made a fantastic mod. Your puzzles are very clever. So I reloaded and started from lvl 5 again, this time pressed the 5 gr. buttons first. It worked. Got the key. But then putting something in the alcove crashed the game. Hmm?? So I had saved after getting the key...
by HypnoToad
Tue Dec 11, 2018 9:41 pm
Forum: Modding
Topic: What's Up With Arrows?
Replies: 2
Views: 1357

Re: What's Up With Arrows?

After doing some more searching I found this post from 2012, which seems to work, apparently it was never fixed in the game. So if anyone else had this problem it's a solution, thanks LordGarth. It works Just name all new arrows with ammotype "arrow1" and in the bows code ammo = "arrow1", All new ar...
by HypnoToad
Tue Dec 11, 2018 9:29 am
Forum: Modding
Topic: What's Up With Arrows?
Replies: 2
Views: 1357

What's Up With Arrows?

I created a custom arrow using the "arrow.model" and even though I change the model name and the materials using the model editor, change the colors, change the ID and name but it changes it's name back to broadhead arrow after killing a monster. All my other custom items don't have this problem. Ca...
by HypnoToad
Tue Dec 11, 2018 3:23 am
Forum: Modding
Topic: [MOD] The Return of the Dark Lord
Replies: 58
Views: 30416

Re: [MOD] The Return of the Dark Lord

yes, that's what I did, used the alcove first, then did the buttons. BTW I also noticed that if I put a second object into the alcove the game crashed also. So I will now reload my earlier game, catch up and push the buttons first, see what happens. Tks. It should work for you (fingers crossed), I ...
by HypnoToad
Mon Dec 10, 2018 3:39 am
Forum: Modding
Topic: [MOD] The Return of the Dark Lord
Replies: 58
Views: 30416

Re: [MOD] The Return of the Dark Lord

OK so I went back to level 5 save and replayed - it didnt take long, then after killing the critters and putting the thing in the alcove, I pressed the buttons in correct order, and it still crashed on 111, last press. I saved it first. After it crashed I went back and reset all the buttons first, ...
by HypnoToad
Sun Dec 09, 2018 7:13 am
Forum: Modding
Topic: [MOD] The Return of the Dark Lord
Replies: 58
Views: 30416

Re: [MOD] The Return of the Dark Lord

We tried transferring the saved game onto another PC, but it still crashed on last 111 press. Here is the error msge: I get the exact same message but only after pressing the buttons once the winged key appears in the alcove to the left, but I take it you don't get to the stage where all the player...