Search found 4 matches
Search found 4 matches • Page 1 of 1
- Fri Feb 27, 2015 7:52 pm
- Forum: Mod Creation
- Topic: Check Boss Health to Spawn Enemies
- Replies: 10
- Views: 2765
Let's assume your monster's id is monster_1. Then script will look like following function CheckHealth() if monster_1.monster:getHealth() < 750 then dungeon_door_stone_1.door:open() else dungeon_door_stone_1.door:close() end Analogically to "door" being a DoorComponent of dungeon_door_stone_1 object...
Oh.. my usual luck. Been waiting for this pack for 4 months.. Are there any other links to the file?, or could someone put in in a dropbox? well, dont have much high hopes, everbodys busy modding i guess. :/ You are not the only one :-] I feel with you. I am not even sure someone will notify us whe...