Search found 245 matches

by Slayer82
Fri Apr 19, 2019 12:51 am
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 0.06
Replies: 62
Views: 20257

Re: The Allure of Nightfall - Version 0.06

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The Treasury and the Forgotten Sepulchre.

I can't believe I started this mod two years ago. I better get back to it...
by Slayer82
Sun Apr 14, 2019 1:30 pm
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 0.06
Replies: 62
Views: 20257

Re: The Allure of Nightfall - Version 0.05

https://i.imgur.com/kN92M31.png Ambient Woods. A mellow level designed with journeying as its focus. Journey through the twisting woods to the north-east for the true purpose. I have made the starting stage 'The Arrival - Wanderer Heights' an adventure-styled stage with a design on it being a hub w...
by Slayer82
Tue Apr 09, 2019 8:26 am
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 0.06
Replies: 62
Views: 20257

Re: The Allure of Nightfall - Version 0.05

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Development of the stage 'Arcanum Terrain'.

Adding quest and puzzle elements for the stage now.
by Slayer82
Sun Apr 07, 2019 1:12 pm
Forum: Custom Dungeons
Topic: [MOD] The Guardians
Replies: 33
Views: 2066

Re: [Beta] The Guardians

Thanks for feedback, guys! Glad that you like the mod You're welcome. :) To cook food you need to activate the kitchen with a power gem. You're supposed to activate the kitchen within the first 30 minutes or so. Basically unlock the kitchen as soon you find a power gem outside. Yeah, that's probabl...
by Slayer82
Sun Apr 07, 2019 3:59 am
Forum: Custom Dungeons
Topic: [MOD] The Guardians
Replies: 33
Views: 2066

Re: [Beta] The Guardians

Thanks for the mod. There's a lot of work put into it and it shows. I like the way you allow the player to gradually explore without being forced to solve a complex puzzle to continue. Fights are fair too. I really like the waterfall you've added. How long have you been working on the mod? :Edit: I'...
by Slayer82
Sun Apr 07, 2019 3:56 am
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 0.06
Replies: 62
Views: 20257

Re: The Allure of Nightfall - Version 0.05

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Campsite within the hedge maze.

The puzzle elements are being worked on for the stage 'Nether Crossing' now.
I've added mini-bosses as well as miscellaneous items for the adventurer.
There's still so much to do...
by Slayer82
Fri Apr 05, 2019 1:48 am
Forum: Custom Dungeons
Topic: The Allure of Nightfall - Version 0.06
Replies: 62
Views: 20257

Re: The Allure of Nightfall - Version 0.05

I've been so busy of late, that I haven't been able to update the mod in a long time. I recently loaded it again to find a software failure issue, so I'm looking into that. The mod will come out eventually. I'm sorry its taking so long, but it will be released. Once I fix this issue I'll get stuck i...
by Slayer82
Mon Feb 04, 2019 1:12 pm
Forum: Custom Dungeons
Topic: [WIP] The Old Nexus
Replies: 13
Views: 1560

Re: [WIP] The Old Nexus

Nice work.

Will it be available this year? There's no rush, I'm just curious as to how far through the mod you are.
by Slayer82
Mon Feb 04, 2019 1:06 pm
Forum: Custom Dungeons
Topic: Isle of the Deranged 2.3
Replies: 392
Views: 125201

Re: Isle of the Deranged 2.3

Hey, Gylippos. Thanks for the positive feedback. I've done a bit of testing and can't duplicate the crash. I'm unsure as to why it's crashing for you. I assume you have the latest version of Legend of Grimrock 2 installed (2.2.4) and are playing the latest version of the mod. If so, then I'll need a...
by Slayer82
Mon Dec 24, 2018 11:38 am
Forum: Custom Dungeons
Topic: Isle of the Deranged 2.3
Replies: 392
Views: 125201

Re: Isle of the Deranged 2.3

Hi, Kingrilian. I cannot replicate the crash you are experiencing. If you could sned me a personal message with the crash screen, then that would be appreciated. The Nomad's Demise - Cavern is a bonus area, and is not required to finish the mod. You can continue your journey by both searching the re...