Search found 402 matches

by Duncan1246
Mon Apr 13, 2020 6:28 pm
Forum: Custom Dungeons
Topic: [MOD] The One Room Round Robin Part 3
Replies: 333
Views: 74019

Re: [MOD] The One Room Round Robin Part 3

Your solution seems right. I wait now if Thom plan to release a new version to make changes. " You need to consider that Guero exploited the gardens to buff his party from level 11 to 14 or 15 before he even went into the dungeon. When I went down there with one level 10 knight it was no walk in the...
by Duncan1246
Sun Apr 12, 2020 10:21 pm
Forum: Custom Dungeons
Topic: [MOD] The One Room Round Robin Part 3
Replies: 333
Views: 74019

Re: [MOD] The One Room Round Robin Part 3

Hi, Dr Disaster, You says "No idea why you'd give XP for the Crab ", me neither... It's what? about a year since I made the last version and many corrections and changes occurs after that, so... For the elementals, I don't see how to maintain the story as it was and accept to deal with so powerful s...
by Duncan1246
Fri Apr 10, 2020 4:54 pm
Forum: Custom Dungeons
Topic: [MOD] The One Room Round Robin Part 3
Replies: 333
Views: 74019

Re: [MOD] The One Room Round Robin Part 3

Hi Dr D, Dr DIsaster says: While fighting and killing the Crab is possible it takes a very long time. Some players might even give up on it thinking it's unkillable which is basically good. For some strange reason the Ogre there is - compared to the crab - rather low on life and can be killed quite ...
by Duncan1246
Sat Apr 04, 2020 6:39 pm
Forum: Custom Dungeons
Topic: [MOD] The One Room Round Robin Part 3
Replies: 333
Views: 74019

Re: [MOD] The One Room Round Robin Part 3

Salut Comminges! Les posts en français sont si rares que je ne résiste pas au plaisir de répondre. Je suis surpris par le bug apparent du crabe. Normalement, il ne se déplace que lorsque on entre dans le carré qui est en face de lui. Après quoi, il se déplace latéralement pour se situer face au joue...
by Duncan1246
Mon Mar 30, 2020 10:55 am
Forum: Custom Dungeons
Topic: One Room Round Robin Part 3 Walkthrough
Replies: 5
Views: 2839

Re: One Room Round Robin Part 3 Walkthrough

Hi, guero531, First, thanks you so much for your video walkthrough, it's nice to see what happens in the real player's life when playing our stuffs, as Thom said. guero531 wrote: ↑ Sat Mar 14, 2020 6:35 pm So please write comments if you know I missed something. What you have missed in Thelonius' he...
by Duncan1246
Mon Mar 30, 2020 9:51 am
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 363
Views: 155109

Re: FINISTERRAE version 2.3

Hi, Sorry for the delay, it's a long time now since the last post! Happy that you try to play this mod! For your feeling, it's true that this dungeon is more complex than others, because it's an open world. So you can go everywhere in a hurry, do things, kill beasts, and then... being stuck on a puz...
by Duncan1246
Sat Oct 06, 2018 7:37 pm
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 363
Views: 155109

Re: FINISTERRAE version 2.3

even if I do what I did in forest on ground symbols in Dragon room the dragons still shoot at me. From my understanding the flower style one you can go left. The star you can go right and the other star you can go any direction. the issue in that room is that when I go to back of room and push agai...
by Duncan1246
Sat Oct 06, 2018 5:18 pm
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 363
Views: 155109

Re: FINISTERRAE version 2.3

Well... This is the most difficult part of the script for my humble skills, because I use a script of another modder for one specific task (/scripts/fw.lua:92) . All tests works and this error isn't pointed by others players. But... I gess your forest travel is the beginning of the issue. To have li...
by Duncan1246
Fri Oct 05, 2018 8:43 pm
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 363
Views: 155109

Re: FINISTERRAE version 2.3

I think all goes well for now (not absolutely sure however: my memory isn't eidetic :( ).
The two levels (Both Sides and Four Jewels) are intricate: one is seen from the other in the fire and water parts, so you can go to 4 Jewels and return here if necessary
D
by Duncan1246
Fri Oct 05, 2018 7:23 pm
Forum: Custom Dungeons
Topic: FINISTERRAE version 2.3
Replies: 363
Views: 155109

Re: FINISTERRAE version 2.3

As I said in a precedent post, you have more power gems in the game than needed, and you find four of them here, in Four of the Eight, so pick up them again is absolutely insane... :lol: perhaps replacing the eyes does not fire up the script for shooting the bolt again? You are right, when I say ret...