Search found 4 matches

by okamiyazaki
Tue Feb 23, 2021 5:00 am
Forum: Mod Creation
Topic: [UMod] Hi-Res UI Scaling
Replies: 5
Views: 11642

Re: [UMod] Hi-Res UI Scaling

Works very well, thank you!
by okamiyazaki
Sun May 29, 2016 4:12 am
Forum: Support and Tech Discussion
Topic: [FIXED] BUG: item spawn spot ahead of monsters dying tile
Replies: 24
Views: 52683

Re: [FIXED] BUG: item spawn spot ahead of monsters dying til

Having a bug similar to this... Shuriken have disappeared on several occasions. Most recently, I was fighting in a pit in the catacombs (so it's only a few cells wide and there's nowhere for the shuriken to go). When I killed the enemy, there were no shuriken anymore. Checked all inventories, weapon...
by okamiyazaki
Tue May 24, 2016 8:11 pm
Forum: Grimrock 2 Discussion
Topic: Legend of Grimrock 3
Replies: 262
Views: 433776

Re: Legend of Grimrock 3

I would just be thrilled with something similar to Grimrock 1 -> 2. In other words, keeping the game similar, just improving on it more (more races, more classes, skills etc... more unique environments and puzzles, unique battles and items) More diverse environments (tilesets) would be awesome. I ju...
by okamiyazaki
Sun Dec 07, 2014 5:55 pm
Forum: Grimrock 2 Discussion
Topic: Legend of Grimrock 3
Replies: 262
Views: 433776

Re: Legend of Grimrock 3

Something I would really like to see is further improvement of environments. I did like the extremely long dungeon in Grimrock 1 but I feel like the dungeons were sufficiently deep enough in 2 and the outdoor area made up for it. When I say improvements for environments - I mean more uniqueness, mor...