Search found 426 matches

by NutJob
Sun Dec 28, 2014 12:48 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3894
Views: 2948679

Re: Ask a simple question, get a simple answer

What? Of course there is a workaround, you have scripting access to all the hooks that connectors do. In fact, all of the work has already been done for you, over a month ago . So you can make this work... function myTestSpawn() local o = spawn("rope", party.level, party.x, party.y, 0, pa...
by NutJob
Sat Dec 27, 2014 9:29 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3894
Views: 2948679

Re: Ask a simple question, get a simple answer

I don't suppose anyone has an answer/work around to get addConnector to work with item hooks yet? (Related to this thread and some others...) I haven't seen an update yet to the software so I don't think we can yet. It was my primary reason to set LoG2 coding aside and just lurk around the forums.
by NutJob
Sat Dec 27, 2014 2:32 am
Forum: Mod Creation
Topic: I am doing a dungeon based on Gone With The Wind
Replies: 5
Views: 6221

Re: I am doing a dungeon based on Gone With The Wind

I'm making Army of Darkness remake. Only one champion and he starts at level 570 and all item upgrades are found in worksheds.
by NutJob
Thu Dec 25, 2014 10:40 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3894
Views: 2948679

Re: Ask a simple question, get a simple answer

Drakkan wrote:how many gifts I will find under the xmas tree this year ?
LOL! Simple enough. 1d4?
by NutJob
Thu Dec 25, 2014 10:38 pm
Forum: Custom Dungeons
Topic: [WIP] Treasures of Tarmin (feedback pre-release)
Replies: 6
Views: 10916

Re: Treasures of Tarmin (Sample Puzzle)

I thought the puzzle was great. True puzzle spoiler below. No reading until you've played. ;) ... Thanks for compliment and feedback. Glad you realized quickly what the solution to be. That's what I was shooting for, and the puzzle itself being somewhat difficult. As for the block movement speed I ...
by NutJob
Thu Dec 25, 2014 10:37 pm
Forum: Mod Creation
Topic: SUPERTHREAD : Links to the helpful threads
Replies: 30
Views: 110912

Re: SUPERTHREAD : Links to the helpful threads

Doridion wrote:Up to date ;)

Included last useful threads and corrected the Puzzle link.

Sorry for being frequently absent, but the end of pregnancy of my wife is approaching, and all my brain is for them ( for who wants to know, it's a girl ^^ )
Congratulations Doridion, and good luck.
by NutJob
Sat Dec 20, 2014 8:17 pm
Forum: Mod Creation
Topic: Editor Tutorials on YouTube - part 14 is out
Replies: 166
Views: 316106

Re: Editor Tutorials on YouTube - part 12 is out

That waterfall is amazing work!
by NutJob
Tue Dec 16, 2014 8:11 pm
Forum: Mod Creation
Topic: Melee attacks that cannot miss?
Replies: 5
Views: 6080

Re: Melee attacks that cannot miss?

A little on edge aren't ya? Just be happy SnowOwly didn't respond or you'd have to figure out why putting food in slot 19 and 21 while facing East isn't the answer to your question.
by NutJob
Mon Dec 01, 2014 8:57 pm
Forum: Mod Creation
Topic: Asset Pack v1
Replies: 40
Views: 159403

Re: Asset Pack v1

I like how the monster groups are setup and prepared.

Anyways, this is great! Thanks for the zip file.