Wow. They're all great. Tough decision!
@minmay I'm not that good at coding/scripting. I have big ideas but not enough knowledge. I want to learn more. Especially how to make the models.
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Does anyone have a boat available? I found this site http://tf3dm.com/3d-model/boat-20922.html that has free models but I just started to play with Blender & Grimrock Model Editor and that's going to take a lot of time to learn. It will be a bit easier if I can just download a boat for my mod. Thanks.
- Sat Dec 05, 2015 11:22 pm
- Forum: Mod Creation
- Topic: Editor Tutorials on YouTube - part 13 is out
- Replies: 165
- Views: 155669
I watched all of your tutorials. Great job. So easy to follow and understand. Have you made any custom dungeons? And, are your 3D models available anywhere besides having to pay for a Nexus sub?
- Sun Oct 19, 2014 1:28 am
- Forum: Grimrock 2 Discussion
- Topic: Solo Rattling Farmer
- Replies: 16
- Views: 9155
Documents\Almost Human\Legend of Grimrock 2 Open grimrock.cfg in Notepad. Scroll down to "console=false" and change it to "true". Change "consoleKey=(number)" to 192. In game press ` (tilde). Now you can cheat! lol spawn("") whatever you need. ("tome_wisdom"), ("tome_health"), ("lurker_boots") hood,...
Ah okay. I didn't know that. I can do it, it's just going to be harder. I'm wondering if it can be added as an option? Like opting out of using draw & build up. Something like Old School Mode in 1 but for controls.
Make a keyboard macro. I will if I have to. But macros don't always respond quickly, and AH can fix it. It's a matter of do they want to & will they? I play a few MMOs & have posted on their forums. I'm not the only person that uses the mouse keys. It won't interfere with the game or game play at a...
I was excited for this game. I bought it because, of course, I figured it would be like the original. Being disabled, I can't use a mouse, so I use the mouse keys. It was no problem with the original Grimrock. But with 2, for some reason I can't just right click for combat. I have to press "0" then ...