Search found 35 matches
- Thu Nov 13, 2014 6:56 pm
- Forum: Grimrock 2 Discussion
- Topic: Changes from Grimrock 1 you DIDN'T like
- Replies: 79
- Views: 81700
Re: Changes from Grimrock 1 you DIDN'T like
Take a look at someone who has been playing the game at it's hardest; http://www.grimrock.net/forum/viewtopic.php?f=18&t=7559. He acknowledges that skills simply take too long in the harder fights to charge. I was fine with the LoG1 system (passive chance). Albeit worth noting is that was embed...
- Sun Oct 26, 2014 8:55 pm
- Forum: Gameplay Hints
- Topic: Hold your breath puzzle
- Replies: 12
- Views: 30063
Re: Hold your breath puzzle
How long does it take? Stood on the plate with full health and energy until my party died even without those Zarchtons attacking and it didn't open up.
- Sun Oct 19, 2014 8:51 pm
- Forum: Grimrock 2 Discussion
- Topic: Just finished the game
- Replies: 12
- Views: 11498
Re: Just finished the game
Hi and thx for your impression. What level did your heros have in the end? I'd really liek to have at least an idea to plan how I'm going to spend the skillpoints.. What level did your heros have in the end? I'd really liek to have at least an idea to plan how I'm going to spend the skillpoints.. W...
- Sun Oct 19, 2014 8:46 pm
- Forum: Grimrock 2 Discussion
- Topic: Weapon special attack balance
- Replies: 30
- Views: 30572
Re: Weapon special attack balance
I agree and saw it coming. I suggested an alternative form of charging a year ago that would have solved this problem: http://www.grimrock.net/forum/viewtopic.php?f=18&t=5612&p=64353&hilit=B%C3%B6r%C3%B6r#p64351 I'd do it a bit different: Charge like now by holding the RMB, but do not l...
- Sun Oct 19, 2014 12:49 am
- Forum: Support and Tech Discussion
- Topic: Compas E/W
- Replies: 11
- Views: 14715
Re: Compas E/W
The red needle points north, always. But then it points to the left as you look east 
Has been asked in LoG1 already

Has been asked in LoG1 already

- Sun Oct 19, 2014 12:47 am
- Forum: Grimrock 2 Discussion
- Topic: Game of Thrones
- Replies: 2
- Views: 3392
Re: Game of Thrones
I think it has something of:
Skyrim (the drums at the beginning)
Game of Thrones
Gothic 3 (especially the calmer part)
It's a great sound track
More, please
Skyrim (the drums at the beginning)
Game of Thrones
Gothic 3 (especially the calmer part)
It's a great sound track

More, please

- Sat Oct 18, 2014 7:10 pm
- Forum: Grimrock 2 Discussion
- Topic: Dissapointing firearms?
- Replies: 53
- Views: 55050
Re: Dissapointing firearms?
2. Allow ammo boxes to automatically replenish over time, like magic regeneration, where putting points into firearms increase the regeneration% That sounds dull. But I'd appreciate a possibility to create ammo with alchemy, so the alchemist with his grow trait would be able to create ammo as long ...
- Sat Oct 18, 2014 4:33 pm
- Forum: Grimrock 2 Discussion
- Topic: Changes from Grimrock 1 you DIDN'T like
- Replies: 79
- Views: 81700
Re: Changes from Grimrock 1 you DIDN'T like
1. Charged weapons [...] 3. Empty bottles [...] Those are mainly the points I'd agree with. 1. Charged weapons were nice ressources to save up for hard fights that could be spammed out regardless of the character's energy, and that was good how it was. But what I like is the fact that even things l...
- Sat Oct 18, 2014 4:05 pm
- Forum: Grimrock 2 Discussion
- Topic: Fantastic game
- Replies: 19
- Views: 17781
Re: Fantastic game
I also like this game very much! Might & Magic X Legacy was quite nice too, but it was lacking support from the developers and from UBISOFT. There are still a lot of bugs and it seems that no one has the intention to fix them. This is obviously not the case with LoG2 :mrgreen: I think Ubi cut o...
- Sat Oct 18, 2014 4:22 am
- Forum: Grimrock 2 Discussion
- Topic: Dissapointing firearms?
- Replies: 53
- Views: 55050
Re: Dissapointing firearms?
There's a steam achievement for this, so yes.Luj1 wrote:So one can expect to max 3 skills (around 15 pts ) by endgame ?