Search found 78 matches

by takis76
Wed Oct 29, 2014 9:22 pm
Forum: Creative Corner
Topic: Dungeon master remake?
Replies: 14
Views: 32868

Re: Dungeon master remake?

Gravedigging Hehe!!!!! My project is in progress, but I have some delay because I had one cryptowall virus in my computer and I lost lots of data. including some backups but I have my engine backed up in other hard disks. I lost a lot of game process but is not too serious to prevent me continue my ...
by takis76
Sat Feb 23, 2013 3:29 pm
Forum: Modding
Topic: [Models] New created Models..
Replies: 643
Views: 501452

Re: [Models] New created Models..

This window with broken glass, is pretty nice, but it looks very thin. As we assume the thickness of the walls are larger and the bricks are heavier , you need to make the window frame deeper in the bricks. In your image above it looks like a thin plasterboard like wall, which will collapse after a ...
by takis76
Wed Feb 13, 2013 1:47 am
Forum: Modding
Topic: [wallset] Nightfall: First Contact
Replies: 9
Views: 9971

Re: [wallset] Nightfall: First Contact

I don't have yet use blender for creating new wallsets, but as you say when you are deleting these stones, suddenly the buttons disappear and you cant bring them back. Might the button models are merged with these stones in the same layer. Try do not delete those stone models, but try to change the ...
by takis76
Sun Feb 03, 2013 1:41 pm
Forum: Modding
Topic: Everything is scriptable
Replies: 38
Views: 25409

Re: Everything is scriptable

The screenshot in the blog presents new wallsets for Legend of Grimrock.
There is a small hint about log1 which means there will be and log2, but we are not sure yet ;)
by takis76
Sun Feb 03, 2013 1:37 am
Forum: Modding
Topic: Everything is scriptable
Replies: 38
Views: 25409

Re: Everything is scriptable

And something very important, everything was created for Legend of Grimrock 1, be compatible to Legend of Grimrock 2.
We don't know yet if they create the Legend of Grimrock 2.

Might they create other game, which will use a similar improved engine as Legend of Grimrock and be a different game.
by takis76
Tue Jan 29, 2013 12:13 am
Forum: Modding
Topic: Lands of Lore : The Throne of Chaos
Replies: 48
Views: 47770

Re: Lands of Lore : The Throne of Chaos

One little advice from me. If you stay and create a complete Lands of Lore game , which means you will create too many things from scratch as too many wallests, many new monsters, a lots of new items , cinematics and new intro and finale , new maps, new weapons and you will stay to create a lots of ...
by takis76
Fri Jan 25, 2013 12:36 am
Forum: Modding
Topic: [complete] Skull wallset
Replies: 45
Views: 48136

Re: [complete] Skull wallset

Thank you very very much :mrgreen:
by takis76
Tue Jan 22, 2013 12:41 pm
Forum: Modding
Topic: Lands of Lore : The Throne of Chaos
Replies: 48
Views: 47770

Re: Lands of Lore : The Throne of Chaos

Will you create a complete new game or Mod for Legend of Grimrock? I didn't understand. If you create a mod you will need to create a lots of new wallsets as Glad Stone Keep Catwalk Caves Mines (Already there is this wall sets) White Tower Forrest Swamp Scotia's Castle (Cimmeria Castle) Scotia's Cas...
by takis76
Tue Jan 22, 2013 1:30 am
Forum: Modding
Topic: [complete] Skull wallset
Replies: 45
Views: 48136

Re: [complete] Skull wallset

There is an error in editor "gate node not found for ast_skull_secret_door"

We wait for the alcove.
by takis76
Tue Jan 22, 2013 1:17 am
Forum: Modding
Topic: EDITOR Feature Requests (not bugs!)
Replies: 317
Views: 306743

Re: EDITOR Feature Requests (not bugs!)

One more feature to be improved in the next update is when you select the level properties and you are in map properties , the wall set menu is very short and the names of the wall sets are not fit and you see a part of the name.