Search found 19 matches

by fatrem
Mon Dec 09, 2019 12:46 am
Forum: Custom Dungeons
Topic: [New Mod] Falagar - A Journey
Replies: 123
Views: 55450

Re: [New Mod] Falagar - A Journey

Hi I'm stuck in the rutted moor. I've pressed all the underwater plates etc. but I can't solve the "Only dark reveal the blue..." puzzle. I shoot a dark bolt with the dark wand on the flame beside a teleporter which is above a pressure plate and nothing happens. (I've read this solution on the page ...
by fatrem
Sun Nov 18, 2018 12:14 am
Forum: Custom Dungeons
Topic: Isle of the Deranged - Revision 1.0
Replies: 413
Views: 191350

Re: Isle of the Deranged 2.2

Thanks a lot for your mod. It's amazing. One of the three best mods in LoG2. Great level design, difficulty very well dosed, hints, never stupidly stuck.
Great moment. Thx again !
by fatrem
Mon Oct 22, 2018 5:36 pm
Forum: Custom Dungeons
Topic: Exellion : Chronicles of the Grim Reaper
Replies: 73
Views: 54360

Re: Exellion : Chronicles of the Grim Reaper

Hi, I've finished your mod. Great great job. I leave you little world with regrets !
by fatrem
Thu Mar 12, 2015 10:22 am
Forum: Custom Dungeons
Topic: Princes of Pale Moon
Replies: 62
Views: 43584

Re: Princes of Pale Moon

Thanks for your mod, good time. Very efficient and great vibes.
by fatrem
Thu Mar 12, 2015 1:17 am
Forum: Custom Dungeons
Topic: [Mod] Sever The Wicked 2
Replies: 11
Views: 8797

Re: [Mod] Sever The Wicked 2

Hi, fine mod. I'm stuck in the earthern temple, with the block riddle in the center of the map. I killed the 2 stone golems, put a stone on each plate, push the block til the end and push two secret buttons in the "corridor". I also jumped in the traps... Nothing happened... I can't exit this place ...
by fatrem
Mon Apr 07, 2014 9:16 pm
Forum: Modding
Topic: [MOD]Toorum's Manor
Replies: 455
Views: 221902

Re: [MOD]Toorum's Manor

101/150 secrets and 15/26 treasures...
I can't imagine finish the mod without (your) help. But, once again, great fun. Others mod are weak after that.
My top 3 : "Toorum's manor", "The chaos key", "The master key". 3 epic mods !
by fatrem
Sun Apr 06, 2014 12:30 pm
Forum: Modding
Topic: [MOD]Toorum's Manor
Replies: 455
Views: 221902

Re: [MOD]Toorum's Manor

Hi, I've finished Toorum's manor !
Great fun (57 hours), thanks for this mod and your great job.
by fatrem
Fri Apr 04, 2014 6:26 pm
Forum: Modding
Topic: [MOD]Toorum's Manor
Replies: 455
Views: 221902

Re: [MOD]Toorum's Manor

No problem for these riddles. The only thing is to find THE object. For the "made by dwarf" I've tried a crossbow and a quarrel : no effect. But they were made by dwarf... Same thing for an elvish arrow in an upper level. In my point of view, it's an unnecessary difficulty. Your mod is great but a l...
by fatrem
Fri Apr 04, 2014 8:45 am
Forum: Modding
Topic: [MOD]Toorum's Manor
Replies: 455
Views: 221902

Re: [MOD]Toorum's Manor

Ok I'm gonna try all that. Thanks.
And for "the bell which may be useful ?" :)
by fatrem
Wed Apr 02, 2014 10:47 pm
Forum: Modding
Topic: [MOD]Toorum's Manor
Replies: 455
Views: 221902

Re: [MOD]Toorum's Manor

Progression continues... New mysteries : "For a quarter can you beat that door" ? (lvl 17). Not found "A bell which may be useful" ? (lvl 23) Found the 3 others but not this one. I found only one key (in the ship) forthe control station door (lvl 20), but now I don't know where to go ? The only clos...