Search found 108 matches

by lexdr
Fri Apr 22, 2016 11:39 pm
Forum: Modding
Topic: [MOD] The Curse of Gothmog
Replies: 143
Views: 196259

Re: [MOD] The Curse of Gothmog

Hi all, As requested by some peoples, I've uploaded the source files of this dungeon on NexusMods. I have also published a Dungeon Master kit ready to created your own DM like dungeons. Just some key points: - as explained within the sample dungeon, update carefully the names of altarvi alcove and s...
by lexdr
Thu Jan 08, 2015 11:51 pm
Forum: Modding
Topic: [MOD] The Tomb of Tiggy Tamal
Replies: 86
Views: 88799

Re: [MOD] The Tomb of Tiggy Tamal

Hi, thank you again for your comments! :D Hope you will create with LoG 2 editor as well. Actually, I started playing LoG2 but I did not find this so special feeling that inspired me LoG1/DM... With some free time, I could try to create a new LoG1 DM like dungeon from the scripting framework of The ...
by lexdr
Thu Jan 08, 2015 11:32 pm
Forum: Modding
Topic: [MOD] The Curse of Gothmog
Replies: 143
Views: 196259

Re: [MOD] The Curse of Gothmog

Hi everybody, I'm back online after months of work overload (renew of 4 certifications on new ISO/PCI/Health standards)... First, thank you very much Dr. Disaster for your support to players! :) In any case that was like Dungeon Master 2.0 for me. Absolutely amazing and when I finally got to what I ...
by lexdr
Thu Aug 28, 2014 1:07 am
Forum: Modding
Topic: [MOD] The Curse of Gothmog
Replies: 143
Views: 196259

Re: [MOD] The Curse of Gothmog

Back from holidays! Thank you very much Dr.Disaster for all the support you did to gamers both on steam and on this forum!! :D I've recorded your recommendations, but I will have no time to update the mod (neither to answer gamers' questions) for a while due to my job's overload... :( Thanks again, ...
by lexdr
Thu Jul 31, 2014 9:18 pm
Forum: Modding
Topic: [MOD] The Curse of Gothmog
Replies: 143
Views: 196259

Re: [MOD] The Curse of Gothmog

Seems like a great dungeon, but I'm already having some trouble on level 3, Skull's Challenges. I found the secret room with the blue button which activated a teleporter to the southeast. But I can't get past the grate where you arrive from the teleporter, and I can't open the southernmost of the t...
by lexdr
Thu Jul 31, 2014 9:06 pm
Forum: Modding
Topic: [MOD] The Curse of Gothmog
Replies: 143
Views: 196259

Re: [MOD] The Curse of Gothmog

I understand that I have to close one of the pit to reach THE pit that grant access to the lower corridor (where I see a crown from downstairs), but I explored every inch of all the lower level and I'm really stuck! Open the portcullis with the zo spell and cast a dispell to the receptor to close t...
by lexdr
Thu Jul 31, 2014 9:50 am
Forum: Modding
Topic: [MOD] The Curse of Gothmog
Replies: 143
Views: 196259

Re: [MOD] The Curse of Gothmog

On the Hint book, Germanny may be referring to this: http://www.nexusmods.com/grimrock/mods/269/? You can have it, A: Copy hudprints/dialogue (for easy access to the player later on), or B: Paraphrase hints after certain events. (ie: "Xonthar noticed a possible water source behind the wall, pe...
by lexdr
Thu Jul 31, 2014 9:41 am
Forum: Modding
Topic: [MOD] The Curse of Gothmog
Replies: 143
Views: 196259

Re: [MOD] The Curse of Gothmog

I really enjoy your dungeon so far ! I like the DM vibe :) Thanks! :D I might need a little help for the last blue gem (the one we can see behind the doors where there used to be 2 others that I already grabbed) And there is still a part of that level behind floor traps that I cannot access ? Thank...
by lexdr
Tue Jul 29, 2014 12:28 am
Forum: Modding
Topic: [MOD] The Curse of Gothmog
Replies: 143
Views: 196259

Re: [MOD] The Curse of Gothmog

Dungeon is available on Steam: http://steamcommunity.com/sharedfiles/f ... =292782281
However, I've removed many env & items to decrease file's size so that I recommend to use the Nexus' version.
:)
by lexdr
Sat Jul 26, 2014 11:53 pm
Forum: Modding
Topic: [MOD] The Curse of Gothmog
Replies: 143
Views: 196259

Re: [MOD] The Curse of Gothmog

Hi, version 1.00 is released. It is the final release with all new assets, modified weapons and deco on all levels. If you wait for it and didn't start a previous version, go on! no more update! To those who had already completed this dungeon, you can try a new run, there are now 74 secrets to find ...