Search found 31 matches

by kenfusion
Sat Jan 09, 2016 8:14 pm
Forum: Modding
Topic: [MOD] Bloodwych remake - The Rise of Zendik
Replies: 120
Views: 75631

Re: [MOD] The Rise of Zendik (Bloodwych 16Bit Remake)

Downloading ..... :)
by kenfusion
Sat Jan 02, 2016 4:25 pm
Forum: Modding
Topic: [MOD] Bloodwych remake - The Rise of Zendik
Replies: 120
Views: 75631

Re: [MOD] The Rise of Zendik (Bloodwych 16Bit Remake)

Hiya With regards to sealing each tower before it lets you out. I say no. going in and out of the towers is fun, having to backtrack can be fun, not being able to get out can be frustrating and may discourage people from completing as they feel helpless and stuck. Another thought that just came to m...
by kenfusion
Sat Jan 02, 2016 2:27 pm
Forum: Modding
Topic: [MOD] Bloodwych remake - The Rise of Zendik
Replies: 120
Views: 75631

Re: [MOD] The Rise of Zendik (Bloodwych 16Bit Remake)

Bloodwych has been restored! However I have encountered one last bug. upon standing upon the final pressure plate the end music starts to play (your scripted music not the main grimrock music) and I received the following message: https://gyazo.com/e0358d6f52812fde4dc060484fc5edc4. There was one ot...
by kenfusion
Fri Jan 01, 2016 4:21 pm
Forum: Modding
Topic: [MOD] Bloodwych remake - The Rise of Zendik
Replies: 120
Views: 75631

Re: [MOD] The Rise of Zendik (Bloodwych 16Bit Remake)

Hello again and Happy New Year! I am stuck. Am on level 5 of the Zendik tower. I have entered the moon temple part and killed everything but I cannot seem to go anywhere. there is an impassable wall of teleporters in the West and the East. My only option is a gem teleporter directly opposite where y...
by kenfusion
Tue Dec 29, 2015 1:02 am
Forum: Modding
Topic: [MOD] Bloodwych remake - The Rise of Zendik
Replies: 120
Views: 75631

Re: [MOD] The Rise of Zendik (Bloodwych 16Bit Remake)

Note I have added more secrets, skulls and plants now around the levels to make things better. I am also going to add some more challenges. Out of interest what do you think of the challenges? I have lots more in mind but if you think they get in the way of gameplay I can leave them out. Yes please...
by kenfusion
Mon Dec 28, 2015 10:33 pm
Forum: Modding
Topic: [MOD] Bloodwych remake - The Rise of Zendik
Replies: 120
Views: 75631

Re: [MOD] The Rise of Zendik (Bloodwych 16Bit Remake)

Hi Thanks so much for that quick fix. unfortunately I have found another bug. No error message. I have taken the liberty of uploading my save file for you to see, just walk forward. I know I am keeping you rather busy :D but if you could put me back where I was that would be awesome if not I underst...
by kenfusion
Mon Dec 28, 2015 10:59 am
Forum: Modding
Topic: [MOD] Bloodwych remake - The Rise of Zendik
Replies: 120
Views: 75631

Re: [MOD] The Rise of Zendik (Bloodwych 16Bit Remake)

OK I must be crazy but I have entered the room which requires a yellow key. There is no green key. Just a door that wont open.


I can send you my save file?
by kenfusion
Sun Dec 27, 2015 8:51 pm
Forum: Modding
Topic: [MOD] Bloodwych remake - The Rise of Zendik
Replies: 120
Views: 75631

Re: [MOD] The Rise of Zendik (Bloodwych 16Bit Remake)

Hi I am on the very first part. Killed the two dragons went right and found a red key on the floor progressed thru that direction to a dead end but there is a door with no lock or opening mechanism. returned to the main chamber where I entered from (can't leave now due to rockfall) found the fake wa...
by kenfusion
Sun Dec 27, 2015 2:26 pm
Forum: Modding
Topic: [MOD] Bloodwych remake - The Rise of Zendik
Replies: 120
Views: 75631

Re: [MOD] The Rise of Zendik (Bloodwych 16Bit Remake)

Hey Simon. I have reached the final tower and now confess to being completely stumped. I have explored all of the floor that I can after clearing the room :). I have 2 doors one wooden with no key that does nothing, And one that I am being bidden to enter but it requires a green key. I have in my po...