That’s it! After removing all notes from my map, the item was found!
So now I have two working scripts: One for searching the tiles and one for searching the alcoves.
Ok, I wrote now this script to search all the alcoves: for i=1,13 do for j=0,31 do for k=0,31 do for m in entitiesAt(i,j,k) do if m.containedItems~=nil then for x in m:containedItems() do if x.name=="lurker_hood" then print (x.level,x.name,m.x,m.y) end end end end end end end It works fine...
I tried the script with some other items and it seems not to work in some cases.
E.g. if an item lies in an alcove or behind an iron door it is not found.
Is it possible to adapt the script so that those places are also searched for?
Hi there! Seems to be a simple question, but I didn't find an answer to it with a quick search. I dropped my bone amulets... considering them worthless... somewhere... I absolutely do not remember where... . Now on level 9 I need one to open the iron door. Is there any way - e.g. by using console co...