Does it also didnt work if you delete the beach rocks?
What is, if you turn the door behind the party at 180 degree?
Search found 235 matches
- Wed Feb 24, 2021 4:38 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3738
- Views: 1353344
- Sat Jan 16, 2021 2:04 pm
- Forum: Mod Creation
- Topic: Blender importer/exporter [1.5.0]
- Replies: 3
- Views: 1112
Re: Blender importer/exporter [1.5.0]
Thanks a lot minmay. Thumbs Up!
- Tue Jan 12, 2021 7:13 pm
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3738
- Views: 1353344
Re: Ask a simple question, get a simple answer
By the way, I'm currently porting the importer/exporter to Blender 2.9x, and have everything done except for fixing one puzzling bug with the game_matrix feature that first started appearing in Blender 2.74. So you might want to hold off on installing ancient versions of Blender and just wait a cou...
- Sat Jan 09, 2021 10:06 am
- Forum: Mod Creation
- Topic: Ask a simple question, get a simple answer
- Replies: 3738
- Views: 1353344
Re: Ask a simple question, get a simple answer
Why not make your own animation in Blender for your elevator? Is the shading of the faces smooth or flat after exporting? (because of the new filesize) I for myself had often problems with importing animations in blender because of the new nodes the Importer creates (game_matrix, RootNode etc.). The...
- Mon Nov 30, 2020 7:51 pm
- Forum: Mod Creation
- Topic: Crow model Blender file with rig and flying animation
- Replies: 13
- Views: 6129
Re: Crow model Blender file with rig and flying animation
Wow!
Fantastic work Skuggasveinn.

- Tue May 26, 2020 4:21 pm
- Forum: Mod Creation
- Topic: Creating Custom assets (monsters, objects and items)
- Replies: 15
- Views: 8273
Re: Creating Custom assets (monsters, objects and items)
For creating easily specular and normal maps of your texture, you can use Materialize. It´s free and easy to handle.
- Thu Apr 02, 2020 4:11 pm
- Forum: Mod Creation
- Topic: Testers wanted: Avenie's Awful Adventure
- Replies: 50
- Views: 40293
Re: Testers wanted: Avenie's Awful Adventure
As every dungeon crawler fan knows, video games first advanced to a 3-dimensional perspective with Wolfenstein 3D for the Atari Jaguar in 1994. Legends of Valour was released in 1992, and it has the same 3-dimensional perspective like Wolfenstein 3D. Link: https://www.myabandonware.com/game/legends...
- Sun Dec 01, 2019 9:39 am
- Forum: Mod Creation
- Topic: Level (dungeon) Design Contest - Fatbot Games (Vaporum)
- Replies: 6
- Views: 5444
Re: Level (dungeon) Design Contest - Fatbot Games (Vaporum)
There is no editor for this game 
But you can buy Grid Cartographer 4 and use it for your level creation.

But you can buy Grid Cartographer 4 and use it for your level creation.
- Sat Oct 05, 2019 9:24 am
- Forum: Modding
- Topic: [MOD] Eye of the Dragon
- Replies: 567
- Views: 353889
Re: [MOD] Eye of the Dragon
A scroll of light can be found inside the mines (reachable from the forest at the beginning) in room with an alcove. Inside this alcove there is a scroll of light, a normal scroll, a rotten pitroot bread and a throwing knive. 8-) It´s south east of level 11, in the right room of the 3 rooms with all...
- Sat Sep 28, 2019 9:09 am
- Forum: Modding
- Topic: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
- Replies: 57
- Views: 65946
Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
Thank you for your suggestions ene. The problem with new audio files is, that they have a huge amount of disk space and I try to keep the size of "Lucretius´s Thunder" to a minimum. By the way, I created for "Lucretius´s Thunder" over 85 new audio files (the music files of old games, I implemented i...