Search found 940 matches

by bongobeat
Sat Jul 11, 2020 8:44 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3489
Views: 916861

Re: Ask a simple question, get a simple answer

ah yes thank you! I didn't think to use something like ocean model. -- ocean special for lake rhun -- watersurface component is dealed by a standart water_surface object defineObject{ name = "lake_rhun_special_ocean", components = { { class = "Model", model = "assets/models/env/ocean_water.fbx", mat...
by bongobeat
Fri Jul 10, 2020 10:01 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3489
Views: 916861

Re: Ask a simple question, get a simple answer

this is an underwater level
SpoilerShow
Image
on the top is the watersurface, going into the end of the level and so ends its watersurface rendering

Is there a way to make that watersurface been seeing after the level limit?
by bongobeat
Fri Jun 26, 2020 11:49 pm
Forum: Mod Creation
Topic: Bongobeat assets
Replies: 27
Views: 18877

Re: Bongobeat assets

Hello there,
small update:

added Palace tileset, castle style, to the pack.

updated to new version
by bongobeat
Mon Apr 06, 2020 12:24 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3489
Views: 916861

Re: Ask a simple question, get a simple answer

I got an issue with that monster, it becomes invisible after reloading the savegame. If you want help, make a small test dungeon that contains only this monster, and upload the Dungeon Editor files. here is the export and the source: https://www.dropbox.com/s/mdutklva8bzjzbm/Dungeons.rar?dl=0 I've ...
by bongobeat
Sun Apr 05, 2020 12:13 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3489
Views: 916861

Re: Ask a simple question, get a simple answer

I got an issue with that monster, it becomes invisible after reloading the savegame. I don't understand why. I created it based on zimberzimber wisp monster, which has only a particle body. This one has additional model and particle ratached to the capsule I added storesourcedata = true to the custo...
by bongobeat
Fri Apr 03, 2020 12:49 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3489
Views: 916861

Re: Ask a simple question, get a simple answer

Ah yes, it's definetely not good. :lol:

I found that funny, but it's better if I don't mess with that. Beside this becomes too hard scripting.
by bongobeat
Wed Apr 01, 2020 12:35 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3489
Views: 916861

Re: Ask a simple question, get a simple answer

Is "fitContainer = false," necessary to a container item? I've accidentaly omitted the line "fitContainer = false," in a custom container item. So you can put the container into another container, and you can open it from there. I've noticed that during the test of my mod. I found that practicall, b...
by bongobeat
Wed Apr 01, 2020 12:23 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3489
Views: 916861

Re: Ask a simple question, get a simple answer

Well, with the custom spell and custom skill, the thing worked great for the first few hours I used it, since I got the sword. The power attack recharges itself when hitting a monster. Then after a few reload, the power attacks cannot be used anymore. If you've used up all charges, and then call Ca...
by bongobeat
Wed Apr 01, 2020 12:20 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3489
Views: 916861

Re: Ask a simple question, get a simple answer

Please can somebody check the attached script of this item? I haven't checked the script yet, but... "The rapier of Jean Bart, the legendary pirate. It is said that he has slayed 13 drakes with this sword during the Dragon's War. A succesful hit replenishes its power attack." has slayed -> slew suc...
by bongobeat
Sun Mar 29, 2020 12:37 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3489
Views: 916861

Re: Ask a simple question, get a simple answer

Well, with the custom spell and custom skill, the thing worked great for the first few hours I used it, since I got the sword.
The power attack recharges itself when hitting a monster.

Then after a few reload, the power attacks cannot be used anymore.