Search found 725 matches

by Eleven Warrior
Wed Apr 01, 2020 9:26 am
Forum: Mod Creation
Topic: Testers wanted: Avenie's Awful Adventure
Replies: 50
Views: 30573

Re: Testers wanted: Avenie's Awful Adventure

So when can we test it or play it?
by Eleven Warrior
Sat Mar 28, 2020 9:28 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3492
Views: 949765

Re: Ask a simple question, get a simple answer

ty SluisE that works nicely :)
by Eleven Warrior
Fri Mar 27, 2020 3:35 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3492
Views: 949765

Re: Ask a simple question, get a simple answer

In the program Grimrock Model Toolkit i'm trying to add (gate node) to an wall but it wont say the name gate node in the nodes selection. So the wall becomes a door.

I can make the wall a door np but as soon as I run the editor is say the wall has no gate node.
by Eleven Warrior
Wed Mar 25, 2020 2:28 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3492
Views: 949765

Re: Ask a simple question, get a simple answer

ty for the help :)
by Eleven Warrior
Tue Mar 24, 2020 7:39 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3492
Views: 949765

Re: Ask a simple question, get a simple answer

What is the line of code to end a game? and do I just put it in a function?
by Eleven Warrior
Tue Mar 24, 2020 3:33 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3492
Views: 949765

Re: Ask a simple question, get a simple answer

Well most times you can press ` \ key and up comes the console and it brings up the command line prompt so you can type in eg: spawn("longsword") and it spawns the weapon in front of you. Is it possible to stop the player from doing this in your exported mod? Any luck with that water thing I asked y...
by Eleven Warrior
Sun Mar 22, 2020 3:06 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3492
Views: 949765

Re: Ask a simple question, get a simple answer

I have noticed that in some mods you can use the console to cheat but, other mods you cannot use the console. How do I do this for the exported dungeon file. So when the player plays my mod they cannot cheat?
by Eleven Warrior
Sat Mar 21, 2020 5:50 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3492
Views: 949765

Re: Ask a simple question, get a simple answer

Do AH still visit this site as they don't appear to lolololol. Been awhile since they have said anything about this site in general. I hope they still care for us :)
by Eleven Warrior
Wed Mar 18, 2020 10:12 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3492
Views: 949765

Re: Ask a simple question, get a simple answer

I trying to get this potion to work when the champ drinks it the food bar should go up but, this potion here is not working Help... defineObject{ name = "potion_restore", baseObject = "base_item", components = { { class = "Model", model = "assets/models/items/flask.fbx", }, { class = "Item", uiName ...
by Eleven Warrior
Wed Mar 18, 2020 3:59 am
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3492
Views: 949765

Re: Ask a simple question, get a simple answer

Has anyone got a bunch or Potion objects? I need some new potion for my mod there are only a small amount with the assest pack ty :)