Search found 17 matches

by Elkedacion
Sat Aug 24, 2019 11:03 am
Forum: Modding
Topic: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
Replies: 57
Views: 57344

Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

I have the current version of the mode. I recorded level 6 autosave and smashed the column. Okay So I tried to save again before the crash. And the game crash again. I went straight to the pillar from the autosave and shot it at a distance. Save which falls. It's with the map explored. EDIT: Interes...
by Elkedacion
Thu Aug 22, 2019 8:21 pm
Forum: Modding
Topic: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
Replies: 57
Views: 57344

Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

I have the same problem as ene LV7 as soon as I want to break the column the game falls. But once I broke it. But I had to load the save before breaking it. And now the game will crash everywhere in this place. mod_assets/scripts/objects.lua:1934: duplicated entity id stack traceback: [C]: in functi...
by Elkedacion
Mon Aug 19, 2019 7:49 pm
Forum: Modding
Topic: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod
Replies: 57
Views: 57344

Re: [MOD] "Lucretius´s Thunder" - A WH40k Fan-mod

Where is Earth Rune?
by Elkedacion
Sat Nov 17, 2018 11:50 pm
Forum: Modding
Topic: [MOD] LABYRINTH OF LIES - v3.6 Release
Replies: 462
Views: 255709

Re: [MOD] LABYRINTH OF LIES - v3.6 Release

I have an invisible wall in the place where the ornate key.
Pitt- LV5 - key drop of the mushroom
by Elkedacion
Sun Nov 11, 2018 2:29 am
Forum: Modding
Topic: [MOD] The Return of the Dark Lord
Replies: 58
Views: 38746

Re: [MOD] The Return of the Dark Lord

A bag of rock?
2 hours... I am open two wall... I give up
by Elkedacion
Sun Oct 01, 2017 5:28 pm
Forum: Custom Dungeons
Topic: Exellion : Chronicles of the Grim Reaper
Replies: 73
Views: 55698

Re: Exellion : Chronicles of the Grim Reaper

How to deatctivate the water breathing spell ?
by Elkedacion
Sun Aug 28, 2016 3:23 pm
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 161
Views: 95321

Re: [MOD] Survive 2.0

I am stuck in Dimension-Y - first part.

http://www.imgup.cz/image/5uO

I can not find any button that would enable teleport
In previous versions, there was no problem
by Elkedacion
Thu Aug 25, 2016 12:39 am
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 161
Views: 95321

Re: [MOD] Survive 2.0

Yes - But the word "From" got there at more

Script is - party:getChampion(1):removeItem(8)

When applied to a character who has a sword. It works
But Weapon Razor Claws remains in the hands
by Elkedacion
Wed Aug 24, 2016 11:59 am
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 161
Views: 95321

Re: [MOD] Survive 2.0

I am trying this
party:getChampion(1):removeItem(8)


Razor Claws adds strength and dexterity
when I use a script
weapon remained in the hand, but the attributes of the characters is reduced.
As if a weapon was removed, but it is not.
by Elkedacion
Sun Aug 21, 2016 1:01 pm
Forum: Modding
Topic: [MOD] Survive 2.4
Replies: 161
Views: 95321

Re: [MOD] Survive 2.0

I must be cursed When I want to take off the Razor Claws game crashes #specialWeaponScripts:589: attempt to index global 'tempStats' (a nil value) stack traceback: #specialWeaponScripts:589: in function 'onUnequipItem' [string "Item.lua"]: in function 'unequipItem' [string "Champion.lua"]: in functi...