Search found 349 matches

by kelly1111
Thu Apr 06, 2023 8:47 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3910
Views: 3090134

Re: Ask a simple question, get a simple answer

Offtopic: I wonder what would happen if you paste a complete dungeon.lua into chatgpt and ask it to tell a story from it ?
by kelly1111
Thu Apr 06, 2023 8:38 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3910
Views: 3090134

Re: Ask a simple question, get a simple answer

Just testing something in chatgtp ... local combination = "11222121211121" local count = 0 local solved = false local buttons = {"1", "2"} function buttonCombination(self) if solved then return end for i = 1, #buttons do if self.go.id:find(buttons[i]) then count = count...
by kelly1111
Sun Jan 29, 2023 11:31 am
Forum: Custom Dungeons
Topic: [MOD] Final Adventure
Replies: 159
Views: 68196

Re: [MOD] Final Adventure

Just wanted to say. I am thoroughly impressed by your mod. Just started playing and love the atmosphere, puzzles and overall design.
by kelly1111
Mon Jan 23, 2023 5:41 pm
Forum: Mod Creation
Topic: [Source] Final Adventure
Replies: 5
Views: 3978

Re: [Source] Final Adventure

Thanks Andragon. Very much apriciated !
by kelly1111
Sat Oct 22, 2022 11:02 am
Forum: Custom Dungeons
Topic: [MOD] Final Adventure
Replies: 159
Views: 68196

Re: [WIP] Final Adventure

Nice to see another mod coming out. Looking forward to this !
by kelly1111
Fri Jul 30, 2021 9:25 pm
Forum: Custom Dungeons
Topic: Grey Island mod(WIP)
Replies: 6
Views: 10702

Re: Grey Island mod(WIP)

Looking good, will be playing it when it is released
by kelly1111
Fri Apr 23, 2021 7:27 pm
Forum: Mod Creation
Topic: Akroma GUI Pack [Abandoned]
Replies: 52
Views: 115359

Re: Akroma GUI Pack [Abandoned]

Thanks for the update Akroma. And I think a good decision. Will be looking forward to your new mod.
by kelly1111
Wed Mar 10, 2021 6:59 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3910
Views: 3090134

Re: Ask a simple question, get a simple answer

Thanks Isaac. I have made a wall object with a long indent in it. I want the projectile / lightsource to travel along that path creating an alternative moving light source effect. But I am now wondering if this will work on a wall object because of the projectile collider component.... I got it work...
by kelly1111
Wed Mar 10, 2021 12:50 pm
Forum: Mod Creation
Topic: Ask a simple question, get a simple answer
Replies: 3910
Views: 3090134

Re: Ask a simple question, get a simple answer

I have a question about spells/ projectiles.

There is a spawnOffsetY line in the script that moves the spell up and down, is there a way to move a spell projectile to the left or right? , I need a particle that travels close to the wall when fired from a spawner.
by kelly1111
Tue Mar 02, 2021 8:08 pm
Forum: Mod Creation
Topic: portal like teleport
Replies: 17
Views: 25716

Re: portal like teleport

Hey! With Minmay's findings here , the portal problems are over. Here is my teleportal object: defineObject{ name = "teleportal", components = { { class = "Model", name = "frame", model = "assets/models/env/portal_frame.fbx", staticShadow = true, }, { class =...