Search found 40 matches

by Pecen
Sat Oct 12, 2013 12:15 pm
Forum: Modding
Topic: Help needed for little script.
Replies: 16
Views: 3745

Re: Help needed for little script.

Hi, if you don't did this yet, i recommend you to look at Komag's remake of LoG source, there is lot of notes how things work and it's great for learning ;)
by Pecen
Sat Oct 05, 2013 1:08 pm
Forum: Modding
Topic: [MOD] Chaos Strikes Back - Remake -
Replies: 11
Views: 13768

Re: [MOD] Chaos Strikes Back - Remake -

Great, i am eager to play this, csb is masterpiece :D

And i'm very interested how did you rework some specific puzzles :)
by Pecen
Tue Sep 24, 2013 11:25 pm
Forum: Modding
Topic: [WIP] Looking for testers
Replies: 2
Views: 816

Re: [WIP] Looking for testers

AdrTru wrote:Ahoj,
nejsem moc zdatnej hráč, ale právě proto bych ti mohl udělat zpětnou vazbu na obtížnost pro slabší hrdiny :)

Můžu ti zároveň pomoct i se scriptama popř s modelama (monstra neumim).
skvělé, viz PM :)
by Pecen
Tue Sep 24, 2013 9:22 pm
Forum: Modding
Topic: [WIP] Looking for testers
Replies: 2
Views: 816

[WIP] Looking for testers

Hi, this is my first attempt to create mod for LoG, it has been heavily tested and is fully playable to the end, but before i release it to public, i'd like to hear opinions from other people. What you can expect: - rather non-linear gameplay - challenging battles - Diarmuid's spell spinners ( http:...
by Pecen
Tue Jun 18, 2013 8:09 pm
Forum: Modding
Topic: [MOD] Dark Temple
Replies: 26
Views: 17455

Re: [MOD] Dark Temple

Anybody remember, where is hidden Light Key in doublelevel 6/7? Im circling around again and again but still not found the "hidden place in a long corridor" :( Edit: Found 9 skulls, 7 treasures and 18 secrets.. still missing the key on lvl 7 and one secret in prison Hmm...I replayed this module som...
by Pecen
Sun Jun 16, 2013 7:00 pm
Forum: Modding
Topic: [MOD] Dark Temple
Replies: 26
Views: 17455

Re: [MOD] Dark Temple

Anybody remember, where is hidden Light Key in doublelevel 6/7? Im circling around again and again but still not found the "hidden place in a long corridor" :(

Edit: Found 9 skulls, 7 treasures and 18 secrets.. still missing the key on lvl 7 and one secret in prison
by Pecen
Sun Jun 09, 2013 10:12 pm
Forum: Modding
Topic: How to destroy spawned teleport?
Replies: 2
Views: 1032

Re: How to destroy spawned teleport?

Yes, that is exactly what i was looking for.. i used it in stepcycle, so checking may be not necessary, but i added it for guaranty.. also i like the smoother effect of spawned port instead of activated.. now i hope it still work when i export the mod.. thank you sir ;)
by Pecen
Sun Jun 09, 2013 2:37 pm
Forum: Modding
Topic: How to destroy spawned teleport?
Replies: 2
Views: 1032

How to destroy spawned teleport?

Hi,

like is said in the title, is there some way to destroy spawned object? Simple de/activate method doesnt work for my purposes.
by Pecen
Sun May 26, 2013 1:51 pm
Forum: Modding
Topic: [MOD] Nightfall: První kontakt (Czech language)
Replies: 63
Views: 24164

Re: [MOD] Nightfall: První kontakt (Czech language)

Takže nějaká ta nápověda knížka u nápisu vrať mistrovu práci = vlevo je altar kde byla socha "mistrova práce" kladivo u chytaných ogrů, mříž poblíž díry = zabojuj si amulet kousek před modrým klíčem duší(u hlav) = ani jedno kouzlo tě nesmí zasáhnout + je tam časový limit (ozve se click) mám tři duš...
by Pecen
Sat May 18, 2013 2:56 pm
Forum: Modding
Topic: [MOD] Nightfall: První kontakt (Czech language)
Replies: 63
Views: 24164

Re: [MOD] Nightfall: První kontakt (Czech language)

nj "otesánek", to mě mohlo trknout :) jinak už jsem (asi) na konci, jen netuším, co dál: mám tři duše, k nim tři knížky, ale k čemu mi to všechno je nevím.. taky na nektere místa jsem se nedostal, tj. kladivo u chytaných ogrů, mříž poblíž díry v lvl18/ dveře v sv rohu lvl17, knížka u nápisu vrať mis...