Search found 1748 matches

by petri
Wed Nov 21, 2018 8:44 pm
Forum: Off-topic Discussion
Topic: Druidstone: The Secret of the Menhir Forest
Replies: 73
Views: 28420

Re: Druidstone: The Secret of the Menhir Forest

@Komag: thanks! :)

@eon: Thanks for the reference! Our top priority is to make the game as fun as possible to play. That said, graphical effects like in your example can make the game feel much more polished. Once we get past beta we can start concentrating on the graphics effect.
by petri
Sat Nov 17, 2018 7:46 am
Forum: Off-topic Discussion
Topic: Druidstone: The Secret of the Menhir Forest
Replies: 73
Views: 28420

Re: Druidstone: The Secret of the Menhir Forest

Q about to the short 1st person scene at 0:24 to 0:26: is this a "possess creature" feature, similar to original Dungeon Keeper? Not quite. We highlight some important events on the battlefield with close-up camera shots. This brings a nice variety to the otherwise static top-down view. Will there ...
by petri
Fri Nov 16, 2018 9:33 am
Forum: Off-topic Discussion
Topic: Druidstone: The Secret of the Menhir Forest
Replies: 73
Views: 28420

Re: Druidstone: The Secret of the Menhir Forest

Eon beat me to it :) After two years of hard work we're finally ready to show a video about what we have been working on... Druidstone Trailer on Youtube: https://youtu.be/AS1iPHruPkE Please consider wishlisting the game on Steam and spreading the word :) https://store.steampowered.com/app/954650/Dr...
by petri
Tue Jun 26, 2018 4:19 pm
Forum: Off-topic Discussion
Topic: Druidstone: The Secret of the Menhir Forest
Replies: 73
Views: 28420

Re: Druidstone: The Secret of the Menhir Forest

Re: permadeath. The game isn't a procedural roguelike anymore -- we changed the design about a year ago. So there's no restarting and losing hard-earned characters. At least not by default. We are considering having a mode similar to "insave ironman" with permadeath etc. for veterans and well... ins...
by petri
Tue Jun 26, 2018 4:13 pm
Forum: Off-topic Discussion
Topic: Waking Violet - I made a game!
Replies: 7
Views: 1765

Re: Waking Violet - I made a game!

Indeed! With all the engines available nowadays anyone can be a game developer, but finishing a project is a completely another matter requiring skill and perseverance! Congrats and good luck with the release!
by petri
Mon Mar 26, 2018 12:26 pm
Forum: Mod Creation
Topic: Texture and Modeling questions
Replies: 5
Views: 878

Re: Texture and Modeling questions

Very nice explanation Minmay! Just one more thing: we usually avoid using DXT1 with alpha, because for DXT1 the color channel is interpreted to be black when alpha is zero. This results in dark fringe near zero alpha pixels, because texture filtering will still be affected by those black pixels. Thi...
by petri
Sun Mar 25, 2018 7:53 pm
Forum: Mod Creation
Topic: To AH G3
Replies: 8
Views: 1336

Re: To AH G3

It's always nice to hear that so many of you enjoyed Grimrock 1 & 2 so much that you keep wanting more. Indeed, such requests makes us feel that we did something right. Thank you for that! But suppose we made Grimrock 3 and it was a success. What then? Grimrock 4? The thing is, life's too short to k...
by petri
Tue Sep 12, 2017 9:24 am
Forum: Mod Creation
Topic: Wooden floor breaking definition
Replies: 30
Views: 9270

Re: Wooden floor breaking definition

This looks very nice! I like!
by petri
Fri Jun 09, 2017 10:28 am
Forum: Off-topic Discussion
Topic: Druidstone: The Secret of the Menhir Forest
Replies: 73
Views: 28420

Re: Druidstone: The Secret of the Menhir Forest

A blog post is out! This time I'll talk about procedural levels in Druidstone. http://druidstone-game.com/about-proceduralism @Komag: Hehe, it's a little bit scary but it's been great, at least so far ;-) Being able to talk about the code with someone else really helps boost my productivity too. You...
by petri
Wed May 24, 2017 6:42 pm
Forum: Off-topic Discussion
Topic: Druidstone: The Secret of the Menhir Forest
Replies: 73
Views: 28420

Re: Druidstone: The Secret of the Menhir Forest

New blog post is up! This time it's written by Jussi Sammaltupa, our new coder. Jussi tells about his feelings after his first work week at Ctrl Alt Ninja: http://druidstone-game.com/jussi-joins-team Can you tell us more about that? [procedural vs. object-oriented programming] I thought OOP was gene...