Search found 288 matches

by odinsballs
Thu Jan 19, 2017 2:43 am
Forum: Mod Creation
Topic: Is anyone still playing/modding Grimrock 2?
Replies: 24
Views: 13000

Re: Is anyone still playing/modding Grimrock 2?

rusted and rotten but might be making my way back to the realm of the living too ...soon, or not....who knows 8-)
by odinsballs
Sat Jun 13, 2015 1:11 am
Forum: Mod Creation
Topic: Goromorg and Scavenger Sound replacement
Replies: 32
Views: 7395

Re: Goromorg and Scavenger Sound replacement

Dude, just let it go. You got caught stealing assets and claiming them as your own, end of story. You're the only one who even brings it up anymore, and by doing so you're stopping people from ever regaining a modicum of respect for you. If you just stopped talking about it (or apologized but that's...
by odinsballs
Fri Jun 12, 2015 8:20 pm
Forum: Mod Creation
Topic: Goromorg and Scavenger Sound replacement
Replies: 32
Views: 7395

Re: Goromorg and Scavenger Sound replacement

well well well ,certainly a lot of selfproclaimed e-lawyers coming out of the closet these days, how about these types focus a bit more on actually producing something (creative, i might add) themselves, instead of bitching about other folks activities and thusly alienate all new and/or aspiring as...
by odinsballs
Fri Jun 12, 2015 7:07 pm
Forum: Mod Creation
Topic: Goromorg and Scavenger Sound replacement
Replies: 32
Views: 7395

Re: Goromorg and Scavenger Sound replacement

well well well ,certainly a lot of selfproclaimed e-lawyers coming out of the closet these days, how about these types focus a bit more on actually producing something (creative, i might add) themselves, instead of bitching about other folks activities and thusly alienate all new and/or aspiring ass...
by odinsballs
Thu Jun 04, 2015 11:29 pm
Forum: Mod Creation
Topic: Goromorg and Scavenger Sound replacement
Replies: 32
Views: 7395

Re: Missing Sound for Goromorg and Scavanger. Any replacemen

Dunkler wrote:I would..but i dont know where i can upload files so everyone can download them
you could make a free dropbox account , its free and lets you store your assets safely online on their server, and lets you share your files however you want 8-)
by odinsballs
Thu Jun 04, 2015 2:48 am
Forum: Mod Creation
Topic: Help req - Info for creating + animating custom monsters
Replies: 14
Views: 10787

Re: Help req - Info for creating + animating custom monsters

Hey THOM, sorry for the late reply! Not a great deal of progress in this department unfortunately. One of the guys is just finishing up Uni this semester and the other has been waylayed by house moving and new job opportunity. I am at the point now where I am thinking up work arounds for the monste...
by odinsballs
Fri May 01, 2015 11:29 pm
Forum: Custom Dungeons
Topic: Poll: Who is currently creating a Mod?
Replies: 14
Views: 8107

Re: Poll: Who is currently creating a Mod?

How is that coming, Mr. Balls? :mrgreen: The Mechanic Age of Mystrock would love this effort. oh its coming a long very nicely, some troublesome portjob stuff has been removed, the whole thing is graphically reworked for max detail, and xcept for some placeholders that need they proper models assig...
by odinsballs
Fri May 01, 2015 10:03 pm
Forum: Custom Dungeons
Topic: Poll: Who is currently creating a Mod?
Replies: 14
Views: 8107

Re: Poll: Who is currently creating a Mod?

well its not a mod yet but working hard on finally realizing a neogothic/Industrial themed asset pack + accompanying demo level, wich i gues at some point will turn into a mod though ( as the sets expand) 8-)
by odinsballs
Tue Mar 24, 2015 4:39 pm
Forum: Mod Creation
Topic: Contemporary and Scifi Firearms
Replies: 14
Views: 5109

Re: Contemporary and Scifi Firearms

Whoops! Yeah, that did it. I forgot to save materials.lua and then reload the dungeon. Doh! Thanks again. here are screenshots confirming it works. Textures are godawful and theres some sort of problem with lighting them indoors, but oh well. I count that as implemented and will move on to a differ...
by odinsballs
Tue Mar 24, 2015 3:04 am
Forum: Mod Creation
Topic: Contemporary and Scifi Firearms
Replies: 14
Views: 5109

Re: Contemporary and Scifi Firearms

I'm just finishing up UVmap right now, textures will be servicable placeholder because I hate making textures more than I hate UVmapping. But scripting shouldn't be too great of an obstacle, since AH already did most of that for us. I decided to work on items instead of wallsets for now because the...