Search found 68 matches

by Redweaver
Thu Feb 14, 2013 8:50 pm
Forum: Off-topic Discussion
Topic: Building new system, need input
Replies: 11
Views: 15637

Re: Building new system, need input

Yeah, that all sounds like a lot of what I'm reading. As far as what I'm using it for, it's going to be my gaming rig and I'll be doing a bit of video editing. So it needs a little omph in it, but it doesn't need to be beast.
by Redweaver
Thu Feb 14, 2013 6:52 pm
Forum: Off-topic Discussion
Topic: Building new system, need input
Replies: 11
Views: 15637

Re: Building new system, need input

I always try to stay away from integrated video as a rule. I think this would be better suited in the off-topic general discussion. You could also be safe with 4gbs of ram and upgrading that later. Ya, I'll be getting a card. The integrated video just happens to be there. I picked that board becaus...
by Redweaver
Thu Feb 14, 2013 3:57 pm
Forum: Off-topic Discussion
Topic: Building new system, need input
Replies: 11
Views: 15637

Building new system, need input

Putting together a new system, but it's been a couple of years since I put the last one together, so I'm a bit out of the loop for what current tech is. I got a budget of $800-$900 (I could push $1000 if I had to, but it would need to be a good reason). I need some advice as to what parts to buy. Mo...
by Redweaver
Mon Jan 14, 2013 5:25 pm
Forum: Modding
Topic: Intro and Ending
Replies: 2
Views: 1052

Intro and Ending

Hey guys! Been a nice long holiday break, and I hope everyone else had a good, relaxing fun time. Now, break's over and it's time to get back to modding some Grimrock! Unfortunately, my holiday made me soft...my search-fu is weak. I need to make intro and ending cinematics for my next dungeon and I'...
by Redweaver
Thu Jan 03, 2013 5:05 pm
Forum: Modding
Topic: (REL) A Curious Conundrum v1.3
Replies: 4
Views: 4859

Re: (REL) A Curious Conundrum v1.3

Call me dumb here but I still can't grasp the gem section from the clues. I cheated and downloaded the source and found the script relating to the gems so I know the alcoves they go in now to open the exit door and the blue globe door but no matter how I work the alcoves out on paper they don't see...
by Redweaver
Thu Jan 03, 2013 3:01 am
Forum: Modding
Topic: (REL) A Curious Conundrum v1.3
Replies: 4
Views: 4859

Re: (REL) A Curious Conundrum v1.3

There's not enough clues to switch puzzles and some respawn points are kind of annoying in the green corridor for instance with the skeletons, they respawn quite quickly until you end up surrounded by them and with very few weapons they're kind of difficult to kill especially if you've not imported...
by Redweaver
Thu Dec 20, 2012 6:43 pm
Forum: Modding
Topic: Legnds..Northern Realms; juhos msg (rat race) & prj support
Replies: 104
Views: 33340

Re: Lets join forces and build out The Legend of Grimrock Wo

Everyones' contributions would be most welcome! Asteroth, With your curiosity of Grotto of Xazarra, sounds like the perfect place for you :) I did some research and found out a better way to move from one section to next—east to west, etc. We can use an item to teleport from one section to the next...
by Redweaver
Thu Dec 20, 2012 6:32 pm
Forum: Modding
Topic: Grimwold's Grimrock Puzzle Frameworks
Replies: 21
Views: 21013

Re: Grimwold's Grimrock Puzzle Frameworks

Great resource! From personal experience using these scripts, I can say you do some very clean coding. Thank you very, very much Grimwold.

I hope anyone who uses these remembers to give you a line in the credits! ;)
by Redweaver
Sun Dec 16, 2012 5:57 pm
Forum: Modding
Topic: [OPEN] Community FrankenDungeon! - Submit your mini-dungeon!
Replies: 91
Views: 40925

Re: [OPEN] Community FrankenDungeon! - Submit your mini-dung

Didn't realize we were under deadline like that. Oops. :oops:

Email sent just now, I hope my floors can still be included. I'm all giddy with excitement! :lol:

Here's hoping this project is a huge success!
by Redweaver
Fri Dec 14, 2012 3:31 pm
Forum: Modding
Topic: (REL) A Curious Conundrum v1.3
Replies: 4
Views: 4859

(REL) A Curious Conundrum v1.3

Well, 1.3 has been up on steam and nexus for a while and I haven't gotten any further feedback, so I think I can consider it done. If anyone has played it or decideds to try it out, I'll ask of you a few questions: 1. Does everything work? Are any puzzles broken? Specifically the pillar/teleporter-m...