Version 1.4 is out now.
- Fixed few rare crashes.
- Fixed few bugs and exploits.
- Fixed epic item counter.
- Spell costs rebalanced slightly.
- Water Breathing spell can last longer (depends on caster's air magic skill).
- Credits section update.
Search found 203 matches
- Mon Sep 11, 2023 9:43 am
- Forum: Custom Dungeons
- Topic: [MOD] Final Adventure
- Replies: 159
- Views: 58002
- Thu Feb 02, 2023 11:14 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 925
- Views: 168318
- Wed Feb 01, 2023 12:39 pm
- Forum: Custom Dungeons
- Topic: [MOD] Call Of House Hardabar
- Replies: 925
- Views: 168318
Re: [MOD] Call Of House Hardabar
The mod is really awesome! It feels like a completely new game with all those new objects and ambients. Really unique atmosphere! Love the leveldesign too. Thank you for this great adventure, bongobeat!
- Sun Jan 29, 2023 3:10 pm
- Forum: Mod Creation
- Topic: [Source] Final Adventure
- Replies: 5
- Views: 3616
Re: [Source] Final Adventure
I fear, that I did not comment at all
- Sun Jan 29, 2023 11:43 am
- Forum: Custom Dungeons
- Topic: [MOD] Final Adventure
- Replies: 159
- Views: 58002
- Sun Jan 22, 2023 1:39 pm
- Forum: Mod Creation
- Topic: [Source] Final Adventure
- Replies: 5
- Views: 3616
[Source] Final Adventure
I originally planned to make a special content pack with a tutorial map and everything, but unfortunately recent events prevent me from working on this project, so I decided to post the mod sources as they are. I hope you will find something useful for your own projects there. Or, perhaps, someone w...
- Fri Dec 16, 2022 7:01 pm
- Forum: Custom Dungeons
- Topic: [MOD] Final Adventure
- Replies: 159
- Views: 58002
- Mon Nov 21, 2022 11:03 pm
- Forum: Custom Dungeons
- Topic: [MOD] Final Adventure
- Replies: 159
- Views: 58002
Re: [MOD] Final Adventure
Or am I not understanding the description of the skill? :) Well, second screen shows a bit more nutrition :P Trait did not allow you to "sleep for free", it just remove additional nutrition charge you are paying every time when you press the rest button. Try to sleep\wake up instantly to ...
- Sun Nov 20, 2022 1:24 pm
- Forum: Custom Dungeons
- Topic: [MOD] Final Adventure
- Replies: 159
- Views: 58002
Re: [MOD] Final Adventure
@Pompidom
I think, the root of your problem is that you picked a wrong diffifulty level. There are many possibilities in the Adventurer's Guild to make the game less "exhausting " and "annoying"
I think, the root of your problem is that you picked a wrong diffifulty level. There are many possibilities in the Adventurer's Guild to make the game less "exhausting " and "annoying"
- Sat Nov 19, 2022 5:25 pm
- Forum: Custom Dungeons
- Topic: [MOD] Final Adventure
- Replies: 159
- Views: 58002
Re: [MOD] Final Adventure
Would you please remake the Monk into a character that starts out weak, but simply gains a flat +1 to all stats? It will remove a lot of frustration and annoying suboptimal gameplay choices I have to take simply to maximize the character's stat gain. No way! :P There is a hard path to the inner har...