Hey! Here the ones from Guardians: defineParticleSystem{ name = "mine_crystal_green", emitters = { -- glow { emitterShape = "MeshShape", emissionRate = 5, emissionTime = 0, maxParticles = 100, boxMin = {-0.1, -0.1,-0.1}, boxMax = { 0.1, 0.1, 0.1}, sprayAngle = {0,30}, velocity = ...